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{{ | {{ up to date | 2023-09-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage | ||
| name = Edge of Darkness | | name = Edge of Darkness | ||
| description = Create a cloud of Darkness while you attack. {{notes}} | | description = Create a cloud of Darkness while you attack. {{notes}} | ||
| weapons = Shar's Spear of Evening | | weapons = Shar's Spear of Evening | ||
| damage = weapon | | damage = weapon | ||
| damage type = weapon | | damage type = weapon | ||
Line 18: | Line 14: | ||
| aoe m = 3 | | aoe m = 3 | ||
| aoe ft = 10 | | aoe ft = 10 | ||
| | | condition = Blinded | ||
| area | | area = Darkness | ||
}} | }} | ||
== Area: Darkness == | |||
* {{IconLink|Darkness Icon.png|size=25|Darkness}} | |||
** {{AOE|m=3|ft=10|Radius}} | |||
** {{Duration|3}} | |||
== Notes == | == Notes == | ||
* As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information: | * As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information: | ||
** The tooltip does not mention the fact that | ** The tooltip does not mention the fact that an additional attack is made against ''every'' creature within the radius of the darkness cloud. | ||
*** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log. | *** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log. | ||
*** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action (at the cost of multiple spell slots, in the case of Divine Smite). | *** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action (at the cost of multiple spell slots, in the case of Divine Smite). | ||
** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true. | ** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true. | ||
** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded. | ** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded. |