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Editing Character level

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'''Character level''' refers to a player character's total level regardless of [[Classes#Multiclassing|multiclassing]] choices. In other words, it's the sum of all their class levels. For example, a character that is [[Fighter]] level 2, [[Rogue]] level 3, and [[Sorcerer]] level 3, would be character level 8.
'''Character level''' refers to a player character's total level regardless of multi-classing choices. In other words, it's the sum of all their class levels. For example, a character that is Fighter level 2, Rogue level 3, and Sorcerer level 3, would be character level 8.


The number of gameplay mechanics that are affected by character level is quite limited:
The number of gameplay mechanics that are affected by character level is quite limited:
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** Innate spells learned by [[Drow]], [[Duergar]], [[Tiefling]]s, and [[Githyanki]] at levels 1, 3, and 5.
** Innate spells learned by [[Drow]], [[Duergar]], [[Tiefling]]s, and [[Githyanki]] at levels 1, 3, and 5.
** Breath attacks of [[Dragonborn]], whose damage scales similarly to cantrips, but increase at levels 6 and 11 instead.
** Breath attacks of [[Dragonborn]], whose damage scales similarly to cantrips, but increase at levels 6 and 11 instead.
* The [[experience]] rewarded for discovering [[List of locations|locations]] is based on the main character level. For example, when discovering [[Crèche Y'llek]], the game will grant 120 experience if the main character is level 4, 240 experience if they are level 5, 280 experience if they are level 6 and 300 experience if they are level 7.
{{NavGameplay}}


[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]
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