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See each individual background's page for a list of actions which grant Inspiration:
See each individual background's page for a list of actions which grant Inspiration:
* {{background|Acolyte}} ([[Shadowheart]] and [[Zenith Feur'sel]])
* [[Acolyte]] ([[Shadowheart]] and [[Zenith Feur'sel]])
* {{background|Charlatan}} ([[Astarion]] and [[Kree Derryck]])
* [[Charlatan]] ([[Astarion]] and [[Kree Derryck]])
* {{background|Criminal}} ([[Ver'yll Wenkiir]])
* [[Criminal]] ([[Ver'yll Wenkiir]])
* {{background|Entertainer}} ([[Brinna Brightsong]])
* [[Entertainer]] ([[Brinna Brightsong]])
* {{background|Folk Hero}} ([[Wyll]], [[Minsc]] and [[Danton]])
* [[Folk Hero]] ([[Wyll]], [[Minsc]] and [[Danton]])
* {{background|Guild Artisan}} ([[Jacelyn]])
* [[Guild Artisan]] ([[Jacelyn]])
* {{background|Haunted One}} ([[The Dark Urge]] only)
* [[Haunted One]] ([[The Dark Urge]] only)
* {{background|Noble}} ([[Minthara]] and [[Kerz]])
* [[Noble]] ([[Minthara]] and [[Kerz]])
* {{background|Outlander}} ([[Karlach]], [[Halsin]], [[Eldra Luthrinn]] and [[Sina'zith]])
* [[Outlander]] ([[Karlach]], [[Halsin]], [[Eldra Luthrinn]] and [[Sina'zith]])
* {{background|Sage}} ([[Gale]] and [[Sir Fuzzalump]])
* [[Sage]] ([[Gale]] and [[Sir Fuzzalump]])
* {{background|Soldier}} ([[Lae'zel]], [[Jaheira]] and [[Varanna Sunblossom]])
* [[Soldier]] ([[Lae'zel]], [[Jaheira]] and [[Varanna Sunblossom]])
* {{background|Urchin}} ([[Maddala Deadeye]])
* [[Urchin]] ([[Maddala Deadeye]])


A [[Origins#Custom|custom origin]] character can have any background except Haunted One.
A [[Origins#Custom|custom origin]] character can have any background except Haunted One.


=== Experience reward ===
=== Experience reward ===
{{hatnote|Main article: [[Experience]]}}
When a party member earns Inspiration they also gain a fixed amount of [[Classes#Experience|experience]] based on the action they completed. The experience rewards begin at 20 experience and increase in fixed increments upto 220 experience, with the amount of experience granted generally increasing for sources of inspiration found further into the game.
 
When a party member earns Inspiration they also gain a fixed amount of experience based on the action they completed. The experience rewards begin at 20 experience and increase in fixed increments up to 275 experience, with the amount of experience granted generally increasing for sources of inspiration found further into the game.


Only the characters who earn the Inspiration get this experience, which often leads to some party members having more experience than others. Inspiration is the only source of experience in the game which is not shared amongst all characters.
Only the characters who earn the Inspiration get this experience, which often leads to some party members having more experience than others. Inspiration is the only source of experience in the game which is not shared amongst all characters.
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== Spending Inspiration ==
== Spending Inspiration ==
[[File:Failed check with inspiration option.png|thumb|The Inspiration option under a failed [[dice roll]] for an ability check. The player has 2 Inspiration.]]
[[File:Failed check with inspiration option.png|thumb|The Inspiration option under a failed [[dice roll]] for an ability check. The player has 2 Inspiration.]]
When a character fails an active {{Ability Check}} and has Inspiration available, the player will be presented with the option to "'''Roll Again'''" by spending one point of Inspiration. The number of currently available Inspiration points is shown in parentheses after the "Use Inspiration" text.  
When a character fails an active [[Ability Check]] and has Inspiration available, the player will be presented with the option to "'''Roll Again'''" by spending one point of Inspiration. The number of currently available Inspiration points is shown in parentheses after the "Use Inspiration" text.  


All modifiers for the original roll will apply to the re-roll, including {{advantage}} or {{disadvantage}} and additional dice from {{SAI|Guidance}} and similar effects. A failed check can be re-rolled multiple times until the player runs out of Inspiration or succeeds.
All modifiers for the original roll will apply to the re-roll, including {{advantage}} or {{disadvantage}} and additional dice from {{SAI|Guidance}} and similar effects. A failed check can be re-rolled multiple times until the player runs out of Inspiration or succeeds.
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