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Kressa Bonedaughter: Difference between revisions

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| image= Kressa Bonedaughter.png
| image= Kressa Bonedaughter.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Kressa Bonedaughter
| name = Kressa Bonedaughter
| class = [[Wizard]]
| class = [[Wizard]]
| image = Kressa Bonedaughter.png
| subclass = [[Evocation School]]
| voice = Bronwen Price
| occupation = Necromancer of Myrkul
| titles = Mistress of Souls
| image = <gallery>
Kressa Bonedaughter.png|In-game
Portrait Kressa Bonedaughter.png|Portrait
</gallery>
| va = Bronwen Price
| title = Mistress of Souls
| race = [[Human]]
| race = [[Human]]
| archetype = [[Mistress of Souls]]
| family = [[Maghtew Budj]] (husband)
| family = [[Maghtew Budj]] (husband)
| faction = [[Cult of Myrkul]]
| level = 8
| level = 8
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| hit_points_tactician = 84
| e hp = 45
| armour_class = 15
| hp = 65
| movement_speed_meters =  
| t hp = 84
| movement_speed_feet =  
| ac = 15
| weight_kg = 75
| movement m = 9
| weight_lb = 150
| weight kg = 75
| hiddenlevel = 8
| str = 10
| str = 10
| dex = 14
| dex = 14
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| wis = 14
| wis = 14
| cha = 13
| cha = 13
| int_save_proficiency = yes
| int save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
 
| conditions = Mage Armour


| condition1_name = Mage Armour
| passives = Extra Attack, Grave Magic, Opportunity Attack, Tenacity (passive feature) @ Myrkulite Scourge
| condition1_description = Base AC is 13.
| t passives = Extra Attack, Grave Magic, Opportunity Attack, Sculpt Spells, Tenacity (passive feature) @ Myrkulite Scourge
}}
'''Kressa Bonedaughter''' is a member of the [[Followers of the Absolute]] that may be found in the sanctum north of the Barracks in the [[Mind Flayer Colony]].


| feature1_name = Extra Attack
{{Q|Kressa the Myrkulite necromancer patched you together... You were a tadpoled wreck down in this fleshpit. Nearly dead, head half-caved in. She said you were the first ever tadpoling victim. You're either one-in-a-million unlucky, or someone hated those stinking guts of yours to do such filthy work. Bloody vengeance seems appropriate.|Quest journal entry after speaking with Kressa}}
| feature1_description = Make an additional free attack after an unarmed or weapon attack.  
| feature2_name = Grave Magic
| feature2_description = Spells deal an additional 1d8 Necrotic damage.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.  
| feature4_name = Sculpt Spells
| feature4_description = Allies aren't damaged by your evocation spells.  
| feature5_name = Tenacity (passive feature)
| feature5_description = If your attack misses, deal bludgeoning damage anyway.
}} }}
'''Kressa Bonedaughter''' is a member of the [[Followers of the Absolute]] that may be found in the sanctum north of the Barracks in the [[Mind Flayer Colony]], rallying her fellow cultists, [[Hairy Henry]], [[Ironfinger]] and [[Maghtew Budj]]. She provides a buff called [[Myrkul's Gift (Condition)|Myrkul's Gift]].


==Overview==
==Overview==
===Background===
===Background===
Kressa is a [[Myrkul|Myrkulite]] necromancer working under [[Balthazar]], performing research and experiments on tadpolled victims in the Mind Flayer Colony.  
Kressa is a [[Myrkul|Myrkulite]] necromancer{{ref|Despite being named as a necromancer at several points, Kressa instead seems to be an Evocation Wizard.}} working under {{CharLink|Balthazar}}, performing research and experiments on tadpolled victims in the Mind Flayer Colony. When met, she is rallying her fellow cultists, {{CharLink|Hairy Henry}}, {{CharLink|Ironfinger}} and {{CharLink|Maghtew Budj}}. She provides a buff called [[Myrkul's Gift (Condition)|Myrkul's Gift]].
 
===Related quests===
* [[Open Your Scars]]
 
== History ==
{{SpoilerDurge|
{{Q|Kressa the Myrkulite necromancer patched you together... you were a tadpoled wreck down in this fleshpit. Nearly dead, head half-caved in. She said you were the first ever tadpoling victim. You're either one-in-a-million unlucky, or someone hated those stinking guts of yours to do such filthy work. Bloody vengenace seems appropriate.|Quest journal entry after speaking with Kressa}}
}}


==Involvement==
==Involvement==
When approached at the Barracks, Kressa will guess that, because the party is wandering around despite there being an active evacuation order from [[Ketheric Thorm|General Ketheric Thorm]], they must be the attackers they were warned against. Unless a Deception dialogue option is chosen, combat will initiate. Otherwise, Kressa and her fellow cultists will disperse towards their rooms in the Barracks. When talked to again, she can give characters the [[Myrkul's Gift (Condition)|Myrkul's Gift]] buff as well.
When approached at the Barracks, Kressa will guess that, because the party is wandering around despite there being an active evacuation order from {{CharLink|Ketheric Thorm}}, they must be the attackers they were warned against. Unless a Deception dialogue option is chosen, combat will initiate. Otherwise, Kressa and her fellow cultists will disperse towards their rooms in the Barracks. When talked to again, she can give characters the {{Cond|Myrkul's Gift}} buff as well.


{{SpoilerDurge|If playing as [[The Dark Urge]], Kressa will instead recognize the player and reminisce about how The Dark Urge used to be a captive at the colony before they were shipped away. She had found The Dark Urge close to death at that very sanctum after they had been infected with a tadpole and opened them up endlessly for her research on the mindflayer parasites, implying that they were the very first tadpole victim. She displays an attachment to The Dark Urge because of their resilience that no other victims in the colony had, but will inevitably attack the party once dialogue is concluded.
If [[The Dark Urge]] is chosen as [[Origin]], Kressa will instead recognize the player character and reminisce about how The Dark Urge used to be a captive at the colony before they were shipped away. She had found The Dark Urge close to death at that very sanctum after they had been infected with a tadpole and opened them up endlessly for her research on the mindflayer parasites, implying that they were the very first tadpole victim. She displays an attachment to The Dark Urge because of their resilience that no other victims in the colony had, but will inevitably attack the party once dialogue is concluded.


A Performance dialogue option can be taken to pretend The Dark Urge is still docile, but continuing the charade will still end in combat with the added detriment of not getting any of the exposition above.
A Performance dialogue option can be taken to pretend The Dark Urge is still docile, but continuing the charade will still end in combat with the added detriment of not getting any of the exposition above.


After battle, The Dark Urge will remember that they were in the colony on their own business before [[Orin the Red|someone]] ambushed them and left them to their fate.}}
After battle, The Dark Urge will remember that they were in the colony on their own business before {{CharLink|Orin|Orin the Red}} ambushed them and left them to their fate.
 
It seems that Kressa knows the truth behind the tadpoles. Unlike the Zealots, Adepts, and other members of the [[Cult of the Absolute]], the [[Mistress of Souls]] seems to be fully aware of what the Absolute is and the religious hoax they're doing.{{ref|When talking to [[Radija]], she looks down upon the party for being a True Soul, and if trying to link with her own parasite, it is revealed that she doesn't have one and she mocks the party for that. And [[Kressa Bonedaughter]] also mocks the party for that.}}


==Combat==
==Combat==
=== Spells and abilities ===
=== Attacks and abilities ===
* {{SAI|Incubate Death}}
{{Feature box|Main Hand Attack|item=Myrkulite Scourge}}
* {{SAI|Fireball}}
{{Feature box|Bone Chill}}
* {{SAI|Bone Chill}}
{{Feature box|Fireball}}
* {{SAI|Misty Step}}
{{Feature box|Incubate Death}}
* {{SAI|Shield}} {{Tactician}}
{{Feature box|Misty Step}}
 
====Tactician====
{{Feature box|Shield}}


=== Notable loot ===
=== Notable loot ===
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== Related literature ==
== Related literature ==
* {{MdRarityItem|Clasped Book|uid=BOOK_GEN_Book_Rich_A}}
* {{MdRarityItem|Journal of Magthew Budj}}
* {{MdRarityItem|Kressa's Notes}}
* {{MdRarityItem|Kressa's Notes}}
* {{MdRarityItem|Letter from Ironfinger}}
* {{MdRarityItem|Mistress of Souls' Research Log}}
* {{MdRarityItem|Mistress of Souls' Research Log}}
* {{MdRarityItem|Clasped Book|uid=BOOK_GEN_Book_Rich_A}}
 
* {{MdRarityItem|Journal of Magthew Budj}}
== Related quests ==
* {{Quest|Open Your Scars}}


==Notes==
==Notes==
{{notebegin}}
{{notebegin}}
* Despite being named as a necromancer at several points, Kressa instead seems to be an Evocation Wizard.
{{reflist}}
{{noteend}}
{{noteend}}


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[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Wizards]]
[[Category:Wizards]]
[[Category:Myrkulite]]
[[Category:Followers of Myrkul]]

Latest revision as of 05:43, 22 September 2024

Kressa Bonedaughter is a member of the Followers of the Absolute that may be found in the sanctum north of the Barracks in the Mind Flayer Colony.

Kressa the Myrkulite necromancer patched you together... You were a tadpoled wreck down in this fleshpit. Nearly dead, head half-caved in. She said you were the first ever tadpoling victim. You're either one-in-a-million unlucky, or someone hated those stinking guts of yours to do such filthy work. Bloody vengeance seems appropriate.
Quest journal entry after speaking with Kressa


Overview[edit | edit source]

Background[edit | edit source]

Kressa is a Myrkulite necromancer[1] working under Balthazar Balthazar, performing research and experiments on tadpolled victims in the Mind Flayer Colony. When met, she is rallying her fellow cultists, Hairy Henry Hairy Henry, Ironfinger Ironfinger and Maghtew Budj Maghtew Budj. She provides a buff called Myrkul's Gift.

Involvement[edit | edit source]

When approached at the Barracks, Kressa will guess that, because the party is wandering around despite there being an active evacuation order from Ketheric Thorm Ketheric Thorm, they must be the attackers they were warned against. Unless a Deception dialogue option is chosen, combat will initiate. Otherwise, Kressa and her fellow cultists will disperse towards their rooms in the Barracks. When talked to again, she can give characters the Myrkul's Gift Myrkul's Gift buff as well.

If The Dark Urge is chosen as Origin, Kressa will instead recognize the player character and reminisce about how The Dark Urge used to be a captive at the colony before they were shipped away. She had found The Dark Urge close to death at that very sanctum after they had been infected with a tadpole and opened them up endlessly for her research on the mindflayer parasites, implying that they were the very first tadpole victim. She displays an attachment to The Dark Urge because of their resilience that no other victims in the colony had, but will inevitably attack the party once dialogue is concluded.

A Performance dialogue option can be taken to pretend The Dark Urge is still docile, but continuing the charade will still end in combat with the added detriment of not getting any of the exposition above.

After battle, The Dark Urge will remember that they were in the colony on their own business before Orin Orin the Red ambushed them and left them to their fate.

It seems that Kressa knows the truth behind the tadpoles. Unlike the Zealots, Adepts, and other members of the Cult of the Absolute, the Mistress of Souls seems to be fully aware of what the Absolute is and the religious hoax they're doing.[2]

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Myrkulite Scourge
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic
Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.
 Range: 18 m / 60 ft
Fireball.webp
Fireball Fireball ()
D6 Fire.png 8d6 (8~48) Damage TypesFire
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6Damage TypesFire damage.
DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Generic Necrotic.webp
Incubate Death Incubate Death ()
D8 Necrotic.png 3d8 + 3 (6~27) Damage TypesNecrotic
Spawn a skeletal involucre. After 1 turn, the involucre explodes, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.
DEX Save
 Range: 24 m /  ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Tactician[edit | edit source]

Shield Spell.webp
Shield Shield ()
When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.
 Range: Self

Notable loot[edit | edit source]

Related literature[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  1. Despite being named as a necromancer at several points, Kressa instead seems to be an Evocation Wizard.
  2. When talking to Radija, she looks down upon the party for being a True Soul, and if trying to link with her own parasite, it is revealed that she doesn't have one and she mocks the party for that. And Kressa Bonedaughter also mocks the party for that.

External links[edit | edit source]