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Jarg: Difference between revisions

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{{Infobox creature|movement m=9|level=4|weight kg=75|str=12|dex=16|con=12|int=12|wis=14|cha=10|str save prof=yes|dex save prof=yes|hp=28|ac=14|passives=Opportunity Attack|e hp=19|t hp=36|name=Jarg|faction=[[Zhentarim]]|size=Medium|type=[[Humanoid]]|race=[[Human]]}}
{{Infobox creature
| name = Jarg
| image = Portrait Jarg.png
| faction = [[Zhentarim]]
| size = Medium
| type = [[Humanoid]]
| race = [[Human]]
| class = [[Ranger]], [[Rogue]]
| level = 4
| e hp = 19
| hp = 28
| t hp = 36
| ac = 14
| movement m = 9
| weight kg = 75
| str = 12
| dex = 16
| con = 12
| int = 12
| wis = 14
| cha = 10
| str save prof = yes
| dex save prof = yes
| passives = Opportunity Attack
}}


'''Jarg''' is a [[Human]] agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Jarg''' is a [[Human]] agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.


==Combat==
== Combat ==
 
=== Attacks and Abilities ===
===Attacks and Abilities===
{{Feature box|main hand attack|item=Dagger}}
{{Feature box|main hand attack|item=Dagger}}{{Feature box|ranged attack|item=Hand Crossbow}}{{Feature box|off-hand attack (ranged)|item=Hand Crossbow}}
{{Feature box|off-hand attack (ranged)|item=Hand Crossbow}}
 
{{Feature box|ranged attack|item=Hand Crossbow}}
===Items===
{{Feature box|Sneak attack (melee)|item=Dagger}}
{{Feature box|Sneak attack (ranged)|item=Hand Crossbow}}


=== Notable loot ===
*{{Rarity item|Arrow of Fire}}
*{{Rarity item|Arrow of Fire}}
*{{Rarity item|Basic Poison}}
*{{Rarity item|Basic Poison}}


== Notes ==
{{notebegin}}
* Despite being a [[ranger]], and having 3 [[Spell Slot|spell slots]], Jarg does not have any ranger abilities or spells to make use of.
** Nevertheless, Jarg has access to {{Sai|Sneak Attack}}.
{{noteend}}
== External links ==
* {{FRWiki|Jarg|long}}


{{The Risen Road}}
{{The Risen Road}}
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[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Members of the Zhentarim]]
[[Category:Members of the Zhentarim]]
[[Category:Barbarians]]
[[Category:Rangers]]
[[Category:Rogues]]

Latest revision as of 20:42, 4 September 2024

Jarg is a Human agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Off-Hand Attack Ranged.webp
Off-Hand Attack (Ranged) Off-Hand Attack (Ranged) ()   –  Hand Crossbow
Normal weapon damage
Make a ranged attack with your off-hand weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Hand Crossbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Dagger
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Hand Crossbow
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon
Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.
 Range: Normal weapon range

Notable loot[edit | edit source]

Notes[edit | edit source]

  • Despite being a ranger, and having 3 spell slots, Jarg does not have any ranger abilities or spells to make use of.

External links[edit | edit source]