335
editsAd placeholder
Constitution Saving Throws: Difference between revisions
Jump to navigation
Jump to search
m
→Weapon Actions
m (→Weapon Actions) |
m (→Weapon Actions) |
||
Line 234: | Line 234: | ||
| Greatsword, Longsword | | Greatsword, Longsword | ||
| Weapon Action DC | | Weapon Action DC | ||
| Affected entity has {{Disadvantage}} on {{Saving Throw| WIS}}s, can't take [[Reaction]]s, and loses their [[Dexterity]] bonus to their {{Armour Class}}. It can be removed when an ally helps the entity. | | Inflicts {{Cond| Dazed}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| WIS}}s, can't take [[Reaction]]s, and loses their [[Dexterity]] bonus to their {{Armour Class}}. It can be removed when an ally helps the entity. | ||
|- | |- | ||
| {{SAI| Concussive Smash}} | | {{SAI| Concussive Smash}} | ||
| Club, Flail, Greatclub, Light Hammer, Mace, Maul, Morningstar, Warhammer | | Club, Flail, Greatclub, Light Hammer, Mace, Maul, Morningstar, Warhammer | ||
| Weapon Action DC? | | Weapon Action DC? | ||
| Affected entity has {{Disadvantage}} on {{Saving Throw| WIS}}s, can't take [[Reaction]]s, and loses their [[Dexterity]] bonus to their {{Armour Class}}. It can be removed when an ally helps the entity. | | Inflicts {{Cond| Dazed}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| WIS}}s, can't take [[Reaction]]s, and loses their [[Dexterity]] bonus to their {{Armour Class}}. It can be removed when an ally helps the entity. | ||
|- | |- | ||
| {{SAI| Maiming Strike}} | | {{SAI| Maiming Strike}} | ||
| Battle Axe, War Pick | | Battle Axe, War Pick | ||
| Weapon Action DC | | Weapon Action DC | ||
| Affected entity has {{Disadvantage}} on {{Saving Throw| DEX}}s and their movement speed is reduced to 0. Can be removed by healing and does not apply to flying creatures. | | Inflicts {{Cond| Maimed}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| DEX}}s and their movement speed is reduced to 0. Can be removed by healing and does not apply to flying creatures. | ||
|- | |- | ||
| {{SAI| Lacerate}} | | {{SAI| Lacerate}} | ||
| Battle Axe, Handaxe, Glaive, Greatsword, Halberd, Longsword, Scimitar, Sickle | | Battle Axe, Handaxe, Glaive, Greatsword, Halberd, Longsword, Scimitar, Sickle | ||
| Weapon Action DC | | Weapon Action DC | ||
| Inflicts {{Cond| Bleeding}}. Affected entity has {{Disadvantage}} on {{Saving Throw| CON}} and takes {{DamageText| 2| Slashing}} damage at the start of their turn. Can be removed by healing. | | Inflicts {{Cond| Bleeding}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| CON}} and takes {{DamageText| 2| Slashing}} damage at the start of their turn. Can be removed by healing. | ||
|} | |} | ||
* [[Piercing Strike]] | * [[Piercing Strike]] |