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Wild Magic (barbarian subclass): Difference between revisions
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=== Level 3 === | === Level 3 === | ||
* {{SmallIcon|Action Barbarian Rage WildMagic.png}} '''[[Rage: Wild Magic]]''': Rage instantly causes a | * {{SmallIcon|Action Barbarian Rage WildMagic.png}} '''[[Rage: Wild Magic]]''': Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action. | ||
* {{SmallIcon|Action Barbarian MagicAwareness.png}} '''Magic Awareness''': Anyone within a 3m range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells. | * {{SmallIcon|Action Barbarian MagicAwareness.png}} '''Magic Awareness''': Anyone within a 3m range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells. | ||
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=== Level 10 === | === Level 10 === | ||
* {{SmallIcon|PassiveFeature_Generic_Magical.png}} '''[[Unstable Backlash]]''': While enraged, when you take damage or fail a [[Saving Throw]], you trigger another Wild Magic effect that replaces the current one. (This counts as a [[reaction]] and can be set to ask.) | * {{SmallIcon|PassiveFeature_Generic_Magical.png}} '''[[Unstable Backlash]]''': While enraged, when you take damage or fail a [[Saving Throw]], you trigger another [[#Wild Magic Effects|Wild Magic effect]] that replaces the current one. (This counts as a [[reaction]] and can be set to ask.) | ||
== Wild Magic Effects == | |||
{{:Wild Magic table (Barbarian)}} | |||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |