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Flurry of Blows: Stagger: Difference between revisions
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(Updated to match Flurry of Blows (Topple)) |
HiddenDragon (talk | contribs) (Updated damage fields) |
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| description = Punch twice in quick succession and {{SAI|Open Hand Technique: Staggered (Condition)|Stagger}} the target, making it unable to take {{R|reaction|forceplural=yes}}. | | description = Punch twice in quick succession and {{SAI|Open Hand Technique: Staggered (Condition)|Stagger}} the target, making it unable to take {{R|reaction|forceplural=yes}}. | ||
| cost = bonus, ki | | cost = bonus, ki | ||
| damage = | | damage = 1d4 | ||
| | | damage type = Bludgeoning | ||
| damage modifier = finesse | |||
| extra damage = 1d4 | |||
| extra damage type = Bludgeoning | |||
| extra damage modifier = finesse | |||
| range = melee | | range = melee | ||
| attack roll = yes | | attack roll = yes | ||
Line 18: | Line 22: | ||
| condition = Open Hand Technique: Staggered | | condition = Open Hand Technique: Staggered | ||
| condition duration = 1 | | condition duration = 1 | ||
| class learns at level 3 = Way of the Open Hand | | class learns at level 3 = Way of the Open Hand | ||
| notes = * {{Cond|Open Hand Technique: Staggered}} prevents the target from spending {{r|reaction|forceplural=yes}}, not from taking reactions entirely. This is important since many of the legendary actions given to bosses in [[Honour mode]] are reactions which do not cost a {{r|reaction}} resource. | | notes = * {{Cond|Open Hand Technique: Staggered}} prevents the target from spending {{r|reaction|forceplural=yes}}, not from taking reactions entirely. This is important since many of the legendary actions given to bosses in [[Honour mode]] are reactions which do not cost a {{r|reaction}} resource. |
Revision as of 23:32, 22 December 2023
Flurry of Blows: Stagger is a class action. It is an enhanced variant of that will stagger the target, preventing it from using Reactions.
Description
Punch twice in quick succession and Reactions.
the target, making it unable to takeProperties
- Cost:
- Bonus action + Ki Point
- Damage:
- 1d4 (1~4) + Strength or Dexterity modifier Bludgeoning
- + 1d4 (1~4) + Strength or Dexterity modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- Equivalent to two normal unarmed attacks.
- Affected by , scaling with your level.
- Affected by , scaling with your Strength or Dexterity, whichever is higher.
At Higher Levels
- Damage at Monk level 3:
1d6 (1~6) + Strength or Dexterity modifier Bludgeoning
+ 1d6 (1~6) + Strength or Dexterity modifier Bludgeoning
- Damage at Monk level 9:
1d8 (1~8) + Strength or Dexterity modifier Bludgeoning
+ 1d8 (1~8) + Strength or Dexterity modifier Bludgeoning
Condition: Open Hand Technique: Staggered
Duration: 1 turn
- Took a powerful blow. Can't take Reactions
How to learn
Classes:
- Class level 3: Way of the Open Hand
Notes
- prevents the target from spending Reactions, not from taking reactions entirely. This is important since many of the legendary actions given to bosses in Honour mode are reactions which do not cost a Reaction resource.
- This ability is similar to the feat since it disables a target's without a Saving throw.
- This attack does not trigger .
- Additional sources of Bonus action such as or may be used to execute this attack multiple times per turn.
- This attack is affected by all bonuses that apply to regular unarmed attacks, such as , , or .