Template:Damage text: Difference between revisions

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(Add damage source category here as well)
m (Willowisp moved page Template:DamageText to Template:Damage text)
 
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<includeonly><span style="white-space: nowrap;">{{DamageColor | {{{2}}} |'''{{{1}}}{{DamageIcon|{{{2}}}}}{{#ifeq: {{{2}}} | Healing | [[Hit Points|{{DamageColor | {{{2}}} |Hit Points}}]]''' | [[Damage Types|{{DamageColor | {{{2}}} |{{{2}}}}}]]'''}}}}{{#if:{{{drs|}}}|{{DRS}}}}</span>{{#if:{{{2|}}}|{{#ifeq:{{{2}}}|Healing
<includeonly><span style="white-space: nowrap;">{{DamageColor | {{{2}}} |{{{1}}}{{DamageIcon|{{{2}}}}}{{#ifeq: {{{2}}} | Healing | {{DamageColor | {{{2}}} |hit points}} | {{DamageColor | {{{2}}} |{{{2}}}}}}}}}{{#if:{{{drs|}}}|{{DRS}}}}</span></includeonly><noinclude>
|[[Category:Sources of healing]]
|[[Category:Sources of {{{type}}} damage]]}}
}}</includeonly><noinclude>


This template inserts formatted damage text.
This template inserts formatted damage text.
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Result: Blah blah restores {{DamageText|2d4+2|Healing}}.
Result: Blah blah restores {{DamageText|2d4+2|Healing}}.


=== [[Damage rider as source]] ===
=== Damage rider as source ===
See [[Template:DRS]] for an explanation on why anyone would want to do this.
See [[Template:DRS]] for an explanation on why anyone would want to do this.


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Result: Blah blah deals {{DamageText|2d6|Physical|drs=t}} damage.
Result: Blah blah deals {{DamageText|2d6|Physical|drs=t}} damage.


[[Category:Damage Info Templates]]
[[Category:Damage info templates]]
</noinclude>
</noinclude>

Latest revision as of 18:16, 6 January 2024


This template inserts formatted damage text.

Basic usage

Usage: Blah blah deals {{DamageText|2d6|Fire}} damage.

Result: Blah blah deals 2d6Damage TypesFire damage.


Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.

Result: Blah blah deals 2d6Damage TypesPhysical damage.

Healing text

Usage: Blah blah heals {{DamageText|2d4+2|Healing}}.

Result: Blah blah restores 2d4+2hit points.

Damage rider as source

See Template:DRS for an explanation on why anyone would want to do this.

Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.

Result: Blah blah deals 2d6Damage TypesPhysicalDRS damage.