Template:Damage text: Difference between revisions

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m (Willowisp moved page Template:DamageText to Template:Damage text)
 
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<includeonly>{{DamageIcon|{{{2}}}}}[[Damage Types|{{DamageColor | {{{2}}} |'''{{{1}}} {{{2}}}'''}}]]</includeonly><noinclude>
<includeonly><span style="white-space: nowrap;">{{DamageColor | {{{2}}} |{{{1}}}{{DamageIcon|{{{2}}}}}{{#ifeq: {{{2}}} | Healing | {{DamageColor | {{{2}}} |hit points}} | {{DamageColor | {{{2}}} |{{{2}}}}}}}}}{{#if:{{{drs|}}}|{{DRS}}}}</span></includeonly><noinclude>
 
This template inserts formatted damage text.
 
=== Basic usage ===
 
Usage: {{code|Blah blah deals <nowiki>{{DamageText|2d6|Fire}}</nowiki> damage.}}
Usage: {{code|Blah blah deals <nowiki>{{DamageText|2d6|Fire}}</nowiki> damage.}}


Result: Blah blah deals {{DamageText|2d6|Fire}} damage.
Result: Blah blah deals {{DamageText|2d6|Fire}} damage.
----
Usage: {{code|Blah blah deals <nowiki>{{DamageText|2d6|Physical}}</nowiki> damage.}}
Result: Blah blah deals {{DamageText|2d6|Physical}} damage.
=== Healing text ===
Usage: {{code|Blah blah heals <nowiki>{{DamageText|2d4+2|Healing}}</nowiki>.}}
Result: Blah blah restores {{DamageText|2d4+2|Healing}}.
=== Damage rider as source ===
See [[Template:DRS]] for an explanation on why anyone would want to do this.
Usage: {{code|Blah blah deals <nowiki>{{DamageText|2d6|Physical}}</nowiki> damage.}}
Result: Blah blah deals {{DamageText|2d6|Physical|drs=t}} damage.


[[Category:Damage Info Templates]]
[[Category:Damage info templates]]
</noinclude>
</noinclude>

Latest revision as of 18:16, 6 January 2024


This template inserts formatted damage text.

Basic usage

Usage: Blah blah deals {{DamageText|2d6|Fire}} damage.

Result: Blah blah deals 2d6Damage TypesFire damage.


Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.

Result: Blah blah deals 2d6Damage TypesPhysical damage.

Healing text

Usage: Blah blah heals {{DamageText|2d4+2|Healing}}.

Result: Blah blah restores 2d4+2hit points.

Damage rider as source

See Template:DRS for an explanation on why anyone would want to do this.

Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.

Result: Blah blah deals 2d6Damage TypesPhysicalDRS damage.