Ad placeholder
Goblin Devout: Difference between revisions
Jump to navigation
Jump to search
DrakeCross22 (talk | contribs) (Added categories) |
HiddenDragon (talk | contribs) mNo edit summary |
||
(5 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Infobox statistics | ||
| name = Goblin Devout | |||
| race = [[Goblin]] | |||
| size = Small | |||
| type = Humanoid | |||
| armour_class = 11 | |||
| hit_points = 13 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 35 | |||
| weight_lb = | |||
| level = 2 | |||
| str = 9 | |||
| dex = 12 | |||
| con = 10 | |||
| int = 10 | |||
| wis = 14 | |||
| cha = 8 | |||
'''Goblin Devout''' are | | feature1_name = Darkvision | ||
| feature1_description = Can see in the dark up to 12m. | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Fury of the Small | |||
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. | |||
}} | |||
'''Goblin Devout''' are generic [[Goblin]] NPCs found throughout [[Act One]]. They are the clerics of the [[Goblin Camp]], tapping into their belief in the [[Absolute]] to draw divine power. While quite weak in a direct fight, their spells help to buff their allies. | |||
==Attacks and | ==Attacks and abilities== | ||
{{Feature box|Main Hand Attack|item=Mace}} | |||
{{Feature box|Bless}} | |||
{{ | |||
{{ | {{Feature box|Sacred Flame}} | ||
[[Category:Goblins]] | [[Category:Goblins]] | ||
[[Category:Clerics]] | [[Category:Clerics]] | ||
[[Category:Followers of the Absolute]] | [[Category:Followers of the Absolute]] |
Revision as of 10:04, 28 April 2024
Goblin Devout | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Small Humanoid | |||||||||||||
Level 2 Goblin | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points | 13 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
Goblin Devout are generic Goblin NPCs found throughout Act One. They are the clerics of the Goblin Camp, tapping into their belief in the Absolute to draw divine power. While quite weak in a direct fight, their spells help to buff their allies.