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Kur'ashk: Difference between revisions

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== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Githyanki Shortsword}}.
{{Feature box|Main Hand Attack|item=Githyanki Shortsword}}


Can use [[weapon actions]].{{Verify}}
{{Feature box|Psychic Rend}}


{{Attack Roll}}
{{NavRosymornMonastery}}
 
{{Action}}}}{{Feature box|name=Psychic Rend|image name=Mind Spike.webp|Reach into an enemy's mid and tear it to pieces.
 
{{DamageInfo|2d8+3|Psychic}}
 
{{Cond|Psychic Rend}} - 3 turns.
 
{{Saving throw|INT}}
 
{{Range|m=18|ft=60}}
 
{{Action}}}}{{NavRosymornMonastery}}

Revision as of 09:46, 29 April 2024

Ardent Kur'ashk is a githyanki ardent NPC found in Act One.

Interactions

Ardent Kur'ashk can be initially found in the Crèche Y'llek Infirmary, lying in a bunk bed. He viciously derides any outsiders, if spoken to as a non-gith; however, he reveals slightly more nuance to his kin, expressing disappointment at how relaxed the crèche is acting in the presence of an inquisitor.

He will turn hostile after either of two circumstances:

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Githyanki Shortsword
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Mind Spike.webp
Psychic Rend Psychic Rend ()
Reach into an enemy's mind. Tear it to pieces and inflict Disadvantage on Intelligence and Wisdom checks and Saving Throws.
INT Save
 Range: 18 m / 60 ft