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{{SpoilerWarning}} | {{SpoilerWarning}} | ||
{{Party interactions | {{Party interactions}} | ||
{{ | {{Companion tab}} | ||
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are. | Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are. | ||
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Depending on their approval rating, Jaheira may greet the player with: | Depending on their approval rating, Jaheira may greet the player with: | ||
Negative (<0): | |||
* | |||
* "Speak, so long as you have something sensible to say." | |||
* "What." | |||
Neutral (- | |||
* | Neutral and Medium (0 - 39): | ||
* "Speak." | |||
High | * "Yes?" | ||
* "Well - are we ready for the road once more?" (in camp) | |||
* | High (40+): | ||
* | * "The cub speaks." | ||
* "What is it, cub?" | |||
== Approval == | == Approval == | ||
The following story and dialogue choices will cause Jaheira to gain [[approval]]. | The following story and dialogue choices will cause Jaheira to gain [[approval]]. | ||
==== Act Two==== | |||
{{SpoilerBox|act=2|nograd=1|unhide=1|1='''[[Mind Flayer Colony]]''' | |||
* Tell the [[Fresh Mind]] to go back to sleep. | |||
}} | |||
==== Act Three==== | ==== Act Three==== | ||
{{SpoilerBox|act=3|nograd=1|unhide=1|1='''[[Rivington]]''' | {{SpoilerBox|act=3|nograd=1|unhide=1|1='''[[Rivington]]''' | ||
* As a | * As a [[Ranger]], offer to track down Yenna's mother. | ||
* Give [[Yenna]] coins. | * Give [[Yenna]] coins. | ||
* | * Telling [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}} | ||
* Tell [[Fist Rowan]] "They're innocent people. You can't just kill them!" | |||
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}} | |||
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate. {{Approval|Jaheira|+1}} | |||
* Tell [[Fist Rowan]] "They're innocent people. | * Try to help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}} | ||
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. | * Donate 500 gold for refugees to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | ||
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate | * As a [[Ranger]], tell Fortuno Dibbs to relax for Biscotti. | ||
* Try to help the [[Dying Stone Lord Thug]] | * Tell [[Tara]] to stop eating the carrier pigeons. | ||
* Donate 500 gold for refugees to [[Manip Nestor]]. | |||
* As a [[Ranger]], | |||
* Tell Tara to stop eating the carrier pigeons | |||
* Tell [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe. | * Tell [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe. | ||
* [[Persuasion|Persuade]] Angry Mar'hyah | * [[Persuasion|Persuade]] or [[Intimidation|Intimidate]] [[Angry Mar'hyah]] into letting you keep [[Scratch]]. {{Approval|Jaheira|+1}} | ||
* [[Deception|Deceive]] | * [[Deception|Deceive]] or [[Intimidation|Intimidate]] [[Angry Mar'hyah]] into leaving her job. {{Approval|Jaheira|+1}} | ||
* Pick "I do all I can to keep my loved ones safe from my blade" in the first dialogue with [[Gyldro Angleiron]] the Smith. | * Pick "I do all I can to keep my loved ones safe from my blade" in the first dialogue with [[Gyldro Angleiron]] the Smith. | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell him you would never kill someone you cared about. {{Approval|Jaheira|+1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], tell him you would never kill someone you cared about. {{Approval|Jaheira|+1}} | ||
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | * Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | ||
*Tell [[Wulbren]] | *Tell [[Wulbren]] that you are convinced and to give you the bomb or reason with the [[Gondians]]. {{Approval|Jaheira|+1}} | ||
**If contacting the [[Gondians]], accept the bomb anyway. | **If contacting the [[Gondians]], accept the bomb anyway. {{Approval|Jaheira|+1}} | ||
* After | |||
'''[[Circus of the Last Days]]''' | |||
* Volunteer a companion, including her, to [[Dribbles]]' show. {{Approval|Jaheira|+1}} | |||
* After volunteering [[Minthara]] to [[Dribbles]]' show, get her to tell her drider joke. {{Approval|Jaheira|+1}} | |||
* After volunteering [[Minsc]] to [[Dribbles]]' show, tell him "Go on!" {{Approval|Jaheira|+1}} | |||
* Tell [[Dribbles]] his joke is corny, or as a [[Bard]], finish his scarecrow joke for him. {{Approval|Jaheira|+1}} | |||
* If going on stage with [[Dribbles]] yourself, say you're special because you treat the people around you with kindness. {{Approval|Jaheira|+1}} | |||
'''[[Open Hand Temple]]''' | '''[[Open Hand Temple]]''' | ||
* Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence. {{Approval|Jaheira|+1}} | * Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence. {{Approval|Jaheira|+1}} | ||
* | * After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. {{Approval|Jaheira|+3}} | ||
'''[[Carm's Garm]]''' | '''[[Carm's Garm]]''' | ||
* Tell [[Naaber]] "Correct. But nobody likes Naaber", when he's pretending to be a dog. | * Tell [[Naaber]] "Correct. But nobody likes Naaber", when he's pretending to be a dog. | ||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* Agree with Adventurer Drim at the [[Fraygo's Flophouse]] that people don't respect adventurers anymore. | * Agree with Adventurer Drim at the [[Fraygo's Flophouse]] that people don't respect adventurers anymore. | ||
* Reject the [[Deal with the Gnomes]] quest from Falcäo. {{Approval|Jaheira|+1}} | * Reject the [[Deal with the Gnomes]] quest from Falcäo. {{Approval|Jaheira|+1}} | ||
* Get into Wyrm's Rock by showing the [[Archducal Coronation - Admission Pass|Admission Pass]] | * Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Jaheira|+1}} | ||
* Successfully probe Jaheira's thoughts for direction when talking to [[Harper Chelvin]]. | * Successfully probe Jaheira's thoughts for direction when talking to [[Harper Chelvin]]. | ||
'''[[Danthelon's Dancing Axe]]''' | '''[[Danthelon's Dancing Axe]]''' | ||
* Succeed an [[Insight]] check when meeting [[Geraldus]] and attack or wait for Jaheira's signal. {{Approval|Jaheira|+2}} | |||
* Choose the [[Sorcerer]] dialogue option after succeeding the [[Insight]] check | |||
* Take Geraldus's side after the fight. {{Approval|Jaheira|+10}} | |||
* Agree to find [[Minsc]] right away. {{Approval|Jaheira|+2}} | |||
* Agree to find [[Minsc]] right away | |||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* When confronting [[Fist Reynash]] in the Flaming Fist barracks: | * When confronting [[Fist Reynash]] in the Flaming Fist barracks: | ||
** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ||
** Wake the guards ''after'' discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. {{Approval|Jaheira|+1}} After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not: | ** Tell him to get a grip. | ||
** Wake the guards ''after'' discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. {{Approval|Jaheira|+1}} | |||
* After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not: | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. | ** Persuade Manip Bakshi that another Fist was trying to steal from him. {{Approval|Jaheira|+2}} | ||
* When asked your opinion about the Steel Watch, tell | ** Convince Manip Bakshi that you are a new recruit after passing a detect thoughts check. {{Approval|Jaheira|+1}} | ||
** You have seen the army of the Absolute and | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | ||
* When asked your opinion about the Steel Watch, tell Lord Amber's Bodyguard and the attendants of Lady Durinbold and Lord Shattershield: | |||
** You have seen the army of the Absolute and no where's safe - Steel Watch or not. {{Approval|Jaheira|+1}} | |||
** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}} | ** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}} | ||
* | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | ||
* Tell [[Ravengard]] that Gortash is a tyrant after probing his mind to discover [[Florrick]]'s location. {{Approval|Jaheira|+1}} | |||
* Use the Baldurian option when talking to [[Duke Ravengard]] right after [[Gortash]]'s inauguration, wondering what has befallen the city's great hero. | * Use the Baldurian option when talking to [[Duke Ravengard]] right after [[Gortash]]'s inauguration, wondering what has befallen the city's great hero. | ||
'''[[Guildhall]]''' | '''[[Guildhall]]''' | ||
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, or say you came for the food. {{Approval|Jaheira|+ | * When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, or say you came for the food or that you're exploring the local sewer-life. {{Approval|Jaheira|+2}} | ||
* When talking with [[Nine-Fingers Keene]], in the same conversation as above, say Jaheira is not alone. {{Approval|Jaheira|+ | * When talking with [[Nine-Fingers Keene]], in the same conversation as above, say Jaheira is not alone or ask Nine-Fingers if she really thinks that this will stop Jaheira or tell Nine-Fingers you can handle it. {{Approval|Jaheira|+2}} | ||
* Get [[Tut Thistlebog]] to reveal the location of the [[Stone Lord]]. {{Approval|Jaheira|+2}} | |||
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, Minsc will see her as an enemy and attack, succeed any check (Insight/Intimidation/Persuasion) to convince Minsc that she isn't an enemy. {{Approval|Jaheira|+10}} | * When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, Minsc will see her as an enemy and attack, succeed any check (Insight/Intimidation/Persuasion) to convince Minsc that she isn't an enemy. {{Approval|Jaheira|+10}} | ||
* Tell [[Uktar]] "The quicker I deal with the Stone Lord [...]". {{Approval|Jaheira|+2}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
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* {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}} | * {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}} | ||
* Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}} | * Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}} | ||
* Successfully persuade [[Nesha Leesha]] that she is in danger. {{Approval|Jaheira|+1}} | * Successfully persuade [[Nesha Leesha]] that she is in danger. | ||
* When rencountering Araj, ask Astarion if he wishes to leave. {{Approval|Jaheira|+1}} | |||
* Tell Araj "Forget it. I saw how you made Astarion feel. I'm done with you." {{Approval|Jaheira|+1}} | |||
'''[[Elfsong Tavern]]''' | '''[[Elfsong Tavern]]''' | ||
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | * Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | ||
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* Tell Jaheira you understand her choice to keep her family a secret. | * Tell Jaheira you understand her choice to keep her family a secret. | ||
* Tell Jaheira she chose to keep her family secret was because she's afraid of [[Rion]]. | * Tell Jaheira she chose to keep her family secret was because she's afraid of [[Rion]]. | ||
'''[[Chromatic Scale]]''' | |||
* As a Bard, talk to [[Thomas C. Quirkilious]] and ask him what the benefits of using lute strings made of worg hair are. {{Approval|Jaheira|+1}} | |||
'''[[The Counting House]]''' | '''[[The Counting House]]''' | ||
* Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}} | * Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}} | ||
* When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him into taking half the stolen gold. {{Approval|Jaheira|+1}} | |||
'''[[Cloister of Sombre Embrace]]''' | '''[[Cloister of Sombre Embrace]]''' | ||
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'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* When you ask about her past | * When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}} | ||
* | * When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}} | ||
* When you ask about what she knows about Illithids, say "Who are you speaking to? Maybe I'm the parasite, puppeting this body." or "My mind is still my own." {{Approval|Jaheira|+3}} | |||
* After the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]]. | * After the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]]. | ||
* After reaching [[Lower City]], ask whether or not she is interested in Gortash's offer. | * After reaching [[Lower City]], ask whether or not she is interested in Gortash's offer. | ||
* | * After the event at the [[Counting House]], call her ancient. {{Approval|Jaheira|+5}} | ||
* | * When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}} | ||
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make us paranoid. {{Approval|Jaheira|+1}} | |||
* When talking about the amulet you found in her home, talk about Khalid and then tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}} | * When talking about the amulet you found in her home, talk about Khalid and then tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}} | ||
* Encourage [[Lae'zel]] to renounce [[Vlaakith]] once and for all. | * Encourage [[Lae'zel]] to renounce [[Vlaakith]] once and for all. | ||
* After agreeing to an alliance with [[Gortash]], agree with her that Gortash needs to be taken care of but that they agreed to deal with [[Orin]] first.}} | * After agreeing to an alliance with [[Gortash]], agree with her that Gortash needs to be taken care of but that they agreed to deal with [[Orin]] first. | ||
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}} | |||
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}} | |||
* Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}} | |||
* (As the Dark Urge) Ask her to tell you what you must do when she says she has found a better way in another time. | * (As the Dark Urge) Ask her to tell you what you must do when she says she has found a better way in another time. | ||
}} | |||
== Disapproval == | == Disapproval == | ||
The following story and dialogue choices will cause Jaheira to lose [[approval]]. | The following story and dialogue choices will cause Jaheira to lose [[approval]]. | ||
=== Act Two === | |||
{{SpoilerBox|act=2|nograd=1|unhide=1| | |||
'''[[Mind Flayer Colony]]''' | |||
* When speaking to the [[Fresh Mind]], tell them that they will never wake again. | |||
}} | |||
==== Act Three==== | ==== Act Three==== | ||
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'''[[Rivington]]''' | '''[[Rivington]]''' | ||
* Say "All hail the High Harper!" when you chose her as [[Dribbles]]' assistant. | * Say "All hail the High Harper!" when you chose her as [[Dribbles]]' assistant. | ||
* Tell [[Wulbren]] Gortash is the enemy -not the [[Gondians]] and that you'll find another way -or- This is too messy for you. | * Tell [[Wulbren]] Gortash is the enemy -not the [[Gondians]] and that you'll find another way -or- This is too messy for you. | ||
**If contacting the [[Gondians]], insist on refusing the bomb. | **If contacting the [[Gondians]], insist on refusing the bomb. | ||
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'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Jaheira|-1}} | * Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]]. {{Approval|Jaheira|-1}} | ||
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|-1}} | * Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|-1}} | ||
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'''[[Lower City Sewers]]''' | '''[[Lower City Sewers]]''' | ||
* Tell [[Lorna Esthelian]] "I'm sure he'll show up eventually." {{Approval|Jaheira|-1}} | * Tell [[Lorna Esthelian]] "I'm sure he'll show up eventually.". {{Approval|Jaheira|-1}} | ||
'''[[Dark Urge]]''' | '''[[Dark Urge]]''' | ||
* Accept your father's gift. {{Approval|Jaheira|-∞ Leaves the party and becomes hostile.}} | * Accept your father's gift. {{Approval|Jaheira|-∞ Leaves the party and becomes hostile.}} | ||
'''Camp/Conversation''' | |||
* Report to Jaheira after siding with the [[Zhentarim]] against [[The Guild]]. All dialogue options lead to the same disapproval. {{Approval|Jaheira|-2}} | |||
}} | }} | ||
[[Category:Approval]] | [[Category:Approval]] |
Revision as of 14:49, 24 June 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter |
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Greetings
Depending on their approval rating, Jaheira may greet the player with:
Negative (<0):
- "Speak, so long as you have something sensible to say."
- "What."
Neutral and Medium (0 - 39):
- "Speak."
- "Yes?"
- "Well - are we ready for the road once more?" (in camp)
High (40+):
- "The cub speaks."
- "What is it, cub?"
Approval
The following story and dialogue choices will cause Jaheira to gain approval.
Act Two
Act Three
Disapproval
The following story and dialogue choices will cause Jaheira to lose approval.