Ad placeholder

Gurgon: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (WEIRD DETAIL)
m (Added image, fixed t hp)
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{PageSeo
{{PageSeo
| title = Gurgon
| title = Gurgon
| description = Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum.  
| image = Gurgon.png
}}{{CharacterInfo
| description = Guard Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum.  
|name = Guard Gurgon
}}
|STR=21
 
|DEX=12
{{Infobox creature
|CON=16
| name = Guard Gurgon
|INT=5
| image = Gurgon.png
|WIS=7
| race = [[Ogre]]
|CHA=7
| faction = [[Cult of the Absolute]]
|level=4
| level = 4
|race=[[Ogre]]
| size = Large
|type=Giant
| type = Giant
|HP=59; 76{{Tactician}}
| ac = 12
|AC=12
| e hp = 41
|speed=12m / 40ft
| hp = 59
|size=Large
| t hp = 76
|weight=500kg
| movement m = 12
|proficiency=2
| weight kg = 500
|initiative=+1
| str = 21
|location = [[Blighted Village]]
| t str = 22
|passive={{PAS|Darkvision}}{{PAS|Ogre's Mark}}{{PAS|Opportunity Attack}}{{PAS|Tenacity}}
| dex = 12
|alt-name=3D Model
| con = 16
|exp=75}}
| int = 5
'''Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.
| wis = 7
| cha = 7
 
| passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature)
}}
 
'''Guard Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.


He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22.
He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22.


==Attacks and Abilities==
==Attacks and abilities==
===Main Hand Attack - [[Gnarled Tree Branch]]===
 
{{Action}}
{{Feature box|Main Hand Attack|item=Gnarled Tree Branch}}


{{Attack Roll}}: +7{{DamageInfo|count=2|die=8|type=Bludgeoning|plus=5}}
{{Feature box|Slam (Ogre)}}
*Can use [[Weapon Actions]].
===Slam===
Hit a target, push it back 2m and possibly knock it [[Prone (Condition)|Prone]].


{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=2|die=8|plus=5|type=Bludgeoning}}{{SavingThrow|DEX|dc=15}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].


{{NavGoblinCamp}}
{{Goblin Camp}}
[[Category:Giants]]
[[Category:Ogres]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]

Revision as of 22:04, 25 June 2024

Guard Gurgon is an Ogre at the Goblin Camp in Act One. He can be found guarding the entrance of the Shattered Sanctum, keeping mostly to himself.

He has a +1 bonus to Strength on Tactician difficulty, putting his total strength to 22.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Gnarled Tree Branch
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Slam.webp
Slam Slam ()
Hit a target and possibly knock it Prone Prone.
DEX Save
 Range: 3 m /  ft