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{{Infobox character
{{Infobox creature
| name = Thudd
| name = Thudd
| image = Thudd.jpg
| image = <gallery>
Thudd.jpg|In-game
Portrait Thudd.png|Portrait
</gallery>
| race = [[Duergar]]
| race = [[Duergar]]
| faction = Clan Flameshade
| class = [[Barbarian]]
| class = [[Barbarian]]
| level = 5
| level = 5
 
| faction = [[Clan Flameshade]]
| modules =
| hp = 80
{{Infobox statistics
| ac = 13
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| armour_class = 13
| movement m = 9
| hit_points = 80
| weight kg = 75
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 5
| str = 16
| str = 16
| dex = 12
| dex = 12
Line 25: Line 21:
| wis = 12
| wis = 12
| cha = 12
| cha = 12
| str_save_proficiency = y
| str save prof = yes
| con_save_proficiency = y
| con save prof = yes
| resistant1 = Poison
| resistances = poison resistance nm
| feature1_name = Opportunity Attack
| passives = Sunlight Sensitivity, Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Superior Darkvision, Danger Sense, Fast Movement, Last Stand @ Cap of Wrath, Tenacity
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Danger Sense
| feature2_description = Advantage on DEX Saving Throws against traps, spells and surfaces.
| feature3_name = Duergar Resilience
| feature3_description = Advantage on Saving Throws against illusions and against being Charmed or Paralysed.
| feature4_name = Dwarven Resilience
| feature4_description = Advantage on saving throws against being Poisoned. Resistance against Poison damage.
| feature5_name = Extra Attack
| feature5_description = Make an additional free attack after making an unarmed or weapon attack.
| feature6_name = Fast Movement
| feature6_description = +3m (10ft) to movement while not wearing heavy armour.
| feature7_name = Last Stand
| feature7_item = Cap of Wrath
| feature7_description = If you start your turn with 50% HP or less, gain Wrath for 2 turns.
| feature8_name = Sunlight Sensitivity
| feature8_description = While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight.
| feature9_name = Superior Darkvision
| feature9_description = Can see in the dark up to 24m.
| feature10_name = Tenacity (passive feature)
| feature10_description = Apply Bludgeoning damage, even on a miss.
| feature11_name = Unarmoured Defence (Barbarian)
| feature11_description = Add your CON modifier to your AC.
}}
}}
}}
'''Thudd''' is a [[Duergar]] NPC who can be found in [[Grymforge]]. He is a loyal member of [[Clan Flameshade]]. If player sides with [[Brithvar]], he fights alongside with the party against [[Nere]].
'''Thudd''' is a [[Duergar]] NPC who can be found in [[Grymforge]]. He is a loyal member of [[Clan Flameshade]]. If player sides with [[Brithvar]], he fights alongside with the party against [[Nere]].


== Attacks and abilities ==
== Combat ==
* {{SAI|Rage}}
=== Attacks and abilities ===
* {{SAI|Reckless Attack}}
{{Feature box|Main Hand Attack|item=Greatclub}}
* {{SAI|Concussive Smash}}
{{Feature box|Throw|item=Javelin}}
* {{SAI|Enlarge}}
{{Feature box|Rage}}
{{Feature box|Reckless Attack}}
{{Feature box|Enlarge}}


== Loot ==
=== Notable loot ===
* {{MdRarityItem|Cap of Wrath}}
* {{MdRarityItem|Cap of Wrath}}
* {{MdRarityItem|Javelin}} x2
* {{MdRarityItem|Javelin}} x2
* {{MdRarityItem|Greatclub}}
* {{MdRarityItem|Greatclub}}


{{Grymforge}}
[[Category:Duergar]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Humanoids]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Act One]]
[[Category:Barbarians]]
[[Category:Barbarians]]
{{NavUnderdark}}
[[Category:Members of Clan Flameshade]]

Revision as of 00:10, 10 July 2024

Thudd is a Duergar NPC who can be found in Grymforge. He is a loyal member of Clan Flameshade. If player sides with Brithvar, he fights alongside with the party against Nere.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage
Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft
Rage.webp
Rage Rage ()

Deal 2 extra damage with melee and improvised weapons, and throwing.

You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.

 Range: Self
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Normal weapon damage
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range
Enlarge.webp
Enlarge Enlarge ()
Make a creature larger. Its weapons deal an extra D4 Physical.png 1d4 damage. It has Advantage Icon.png Advantage on Strength Checks and Saving throws.
 Range: 9 m / 30 ft

Notable loot