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Confused (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
| effects = * Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor | | effects = * Affected entity is [[hostile]] to everyone, wanders around aimlessly, and occasionally skips turns in its stupor | ||
| stack id =MADNESS | |||
| stack priority =2 | |||
| status groups =SG_Confused | |||
| properties =LoseControl, OverheadOnTurn, InitiateCombat, BringIntoCombat | |||
| notes = | |||
}} | }} | ||
{{Inflicts|Confused Stupor|cond}} | {{Inflicts|Confused Stupor|cond}} |
Latest revision as of 07:35, 24 July 2024
- Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor
Properties
MADNESS
: 2 :
Conditions with the same stack ID
Conditions with the stack ID MADNESS
, only one of these can be applied at the same time:
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