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{{CharacterInfo
{{PageSeo
|title =
| description = Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte and teleporting them deep into the shadow curse.
|name = Meazel
| image = Meazel Lil Guy.PNG
|image = [[File:|350px]]
|STR = 12
|DEX = 18
|CON = 12
|INT = 14
|WIS = 14
|CHA = 10
|level = 5
|race = Meazel
|type = Humanoid
|HP = 68; 88{{Tactician}}
|AC = 14
|speed =
|size = Medium
|weight = 75kg
|proficiency =
|initiative = + 4
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{SAI|Opportunity Attack}}
|bludgeoning =
|piercing =
|slashing =
|acid =
|cold =
|fire =
|force =
|lightning =
|necrotic =
|poison =
|psychic =
|radiant =
|thunder =
|class =
|background=
|location =
|faction =
|family =
|allies =
|enemies =
|alt-name =
|alt-image = [[File:Meazel_Dead_Creature.png|350px]]
}}
}}
'''Meazels''' are a race of [[humanoid]] monsters found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte}} and teleporting them deep into the shadow curse.
{{Infobox creature
| name = Meazel
| image = <gallery>Meazel Lil Guy.PNG|In-game
Portrait Meazel.png|Portrait</gallery>
| type = [[Humanoid]]
| size = Medium
| level = 5
| ac = 14
| e hp = 47
| hp = 68
| t hp = 88
| weight_kg = 75
| str = 12
| dex = 19
| con = 12
| int = 14
| wis = 14
| cha = 10
| passives = Darkvision, Opportunity Attack
}}
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
{{Quote race|{{PAGENAME}}}}


== About ==
== Overview ==
{{Quote|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.}}
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.


== Attacks and abilities ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Claws (Meazel)}}
{{Feature box|Garrotte (Meazel)}}
{{Feature box|Shadow Teleport (Meazel)}}


* {{SAI|Garrotte}}
==Gallery==
* {{SAI|Shadow Teleport (Meazel)}}
<gallery heights="300px">
Tan-burci-meazel-concept.jpg|Concept art by Tan Burci
Nikolai-chugunov-meazel-nikolai-chugunov-textures-01.jpg|Render by Nikolai Chugunov
</gallery>


== External Links ==
== External Links ==
{{FRWiki|Meazel|long}}
{{FRWiki|Meazel|long}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Stubs]]
[[Category:Humanoids]]
[[Category:Races]]
[[Category:Non-playable races]]

Latest revision as of 23:26, 8 August 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview[edit | edit source]

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws.
 Melee: 1.5 m / 5  ft
Unarmed Strike.webp
Garrotte Garrotte ()
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning
Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.
 Melee: 1.5 m / 5  ft
Shadow Step.webp
Shadow Teleport Shadow Teleport ()
Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

Gallery[edit | edit source]

External Links[edit | edit source]

Meazel on the Forgotten Realms Wiki