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Morningstar +1: Difference between revisions

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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage|
| image = Morningstar PlusOne Icon.png
| image = Morningstar PlusOne Icon.png
| controller icon = Morningstar PlusOne Unfaded.png
| icon = Morningstar PlusOne Unfaded Icon.png
| icon = Morningstar PlusOne Unfaded Icon.png
| description =  
| description =  
| quote = It's said that one warrior with a morningstar is worth seventeen with a sword - one for each of the weapon's spikes.
| quote = It's said that one warrior with a morningstar is worth seventeen with a sword - one for each of the weapon's spikes.
| category = martial <!-- martial or simple -->
| category = martial
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed
| type = Morningstars <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Morningstars
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 + 1  
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 750
| price = 65
| uid = WPN_HUM_Morningstar_A_1
| uid = WPN_HUM_Morningstar_A_1
| uuid = deea755b-5335-49d9-bd0e-dbaab9eaf94c
| uuid = deea755b-5335-49d9-bd0e-dbaab9eaf94c
| weapon actions = Tenacity, Heartstopper, Concussive Smash
| weapon actions = Heartstopper, Concussive Smash, Tenacity
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
* Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
}}
}}
== External links ==
== External links ==
* {{FRWiki|Morning star|long}}
* {{FRWiki|Morning star|long}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Piercing damage]]

Latest revision as of 07:10, 2 September 2024

Morningstar +1 image

Morningstar +1 is an uncommon, lightly enchanted (+1) variant of the Morningstars family of weapons. It is a martial melee weapon wielded in one hand.

Description Icon.png

It's said that one warrior with a morningstar is worth seventeen with a sword - one for each of the weapon's spikes.

Properties

Damage
D8 Piercing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesPiercing
Details
Morningstars Morningstars
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 65 gp
UID WPN_HUM_Morningstar_A_1
UUID deea755b-5335-49d9-bd0e-dbaab9eaf94c

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Heartstopper Heartstopper ()

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Where to find

  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.

External links[edit | edit source]