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Wasp: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Devout Wasp
| name = Devout Wasp
| image = Portrait Wasp.png
| image = <gallery>
Wasp.png|In-game
Portrait Wasp.png|Portrait
</gallery>
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| race = [[Goblin]]
| race = [[Goblin]]
Line 9: Line 12:
| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Goblin Devout]]
| archetype = [[Goblin Devout]]
| class = [[Cleric]]
| e hp = 9
| e hp = 9
| hp = 14
| hp = 14
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[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Clerics]]

Latest revision as of 08:58, 8 September 2024

Devout Wasp is a goblin in the Goblin Camp in Act One. He is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Warlock Tud and Sharp-eye Sluck.

He is eager to share details about the raid on Waukeen's Rest, informing the party that any prisoners from the inn were taken off to Moonrise Towers.

style=width:100%;height:100%;object-fit:cover;

... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
Wasp sharing his story about the latest raid.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant
Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft

External links[edit | edit source]