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'''Elder Rothé''' is rothé livestock who can be encountered at the [[Grymforge]] during [[Act One]]. He can be spoken to with {{SAI|Speak with Animals}}.
'''Elder Rothé''' is rothé livestock who can be encountered at the [[Grymforge]] during [[Act One]]. He can be spoken to with {{SAI|Speak with Animals}}.
{{DiQ|Rest, little one. But do not take long - I feel his shadow.|Elder Rothé| warning the player about [[Ketheric Thorm]]}}
{{DiQ|Rest, little one. But do not take long - I feel his shadow.|Elder Rothé| warning the player about [[Ketheric Thorm]]}}
== Background ==
Elder Rothé is a particularly long-lived rothé. He claims to have outlived his "mother, and her mother's mother, and many mothers beyond". The Elder Rothé saw firsthand {{CharLink|Ketheric Thorm|Ketheric Thorm's}} [[Dark Justiciar]] army, and the hellbeast that defeated them.


== Involvement ==
== Involvement ==
Speaking to either Elder Rothé or Deep Rothé Calf will start a joint conversation with them both. The rothé communicate using the spell {{SAI|Dancing Lights}}, which (if not using {{SAI|Speak with Animals}}) the party can observe to discern the emotions of the Elder Rothé: pain, sadness, and a fear stretching back generations.  
The Elder Rothé is a particularly long-lived rothé. He claims to have outlived his "mother, and her mother's mother, and many mothers beyond". Speaking to either Elder Rothé or Deep Rothé Calf will start a joint conversation with them both. The rothé communicate using the spell {{SAI|Dancing Lights}}, which (if not using {{SAI|Speak with Animals}}) the party can observe to discern the emotions of the Elder Rothé: pain, sadness, and a fear stretching back generations.  


With {{SAI|Speak with Animals}}), the party can join in on the conversation. The Rothé will speak of Ketheric Thorm, who has left his mark on the area; "the rock shivers from the sound. The Ketheric Thorm." The Elder Rothé has lived long enough that he worked during the time of Ketheric's war. He recounts the bloody battle and Thorm's army, and {{CharLink|Yurgir}}, the "hellbeast that broke them."
With {{SAI|Speak with Animals}}), the party can join in on the conversation. The Rothé will speak of {{CharLink|Ketheric Thorm}} and his [[Dark Justiciar]] army, who have left their mark on the area: ''the rock shivers from the sound. The Ketheric Thorm.'' The Elder Rothé has lived long enough that he worked during the time of Ketheric's war. He recounts the bloody battle and Thorm's army, and {{CharLink|Yurgir}}, the ''hellbeast that broke them.''


== Combat ==
== Combat ==

Revision as of 23:42, 5 November 2024

Elder Rothé is rothé livestock who can be encountered at the Grymforge during Act One. He can be spoken to with Speak with Animals Speak with Animals.

Portrait Elder Rothé.png
Rest, little one. But do not take long - I feel his shadow.
Elder Rothé warning the player about Ketheric Thorm

Involvement

The Elder Rothé is a particularly long-lived rothé. He claims to have outlived his "mother, and her mother's mother, and many mothers beyond". Speaking to either Elder Rothé or Deep Rothé Calf will start a joint conversation with them both. The rothé communicate using the spell Dancing Lights Dancing Lights, which (if not using Speak with Animals Speak with Animals) the party can observe to discern the emotions of the Elder Rothé: pain, sadness, and a fear stretching back generations.

With Speak with Animals Speak with Animals), the party can join in on the conversation. The Rothé will speak of Ketheric Thorm Ketheric Thorm and his Dark Justiciar army, who have left their mark on the area: the rock shivers from the sound. The Ketheric Thorm. The Elder Rothé has lived long enough that he worked during the time of Ketheric's war. He recounts the bloody battle and Thorm's army, and Yurgir Yurgir, the hellbeast that broke them.

Combat

Attacks and abilities

Charge.webp
Frenzied Charge Frenzied Charge ()
D8 Piercing.png 1d8 (1~8) Damage TypesPiercing

Charge forward, attacking all enemies in the way and pushing them back 3 m / 10 ft.

 Range: 9 m / 30 ft
Dancing Lights.webp
Dancing Lights Dancing Lights ()
Illuminate a 9 m / 30 ft radius.
 Range: 18 m / 60 ft
AoE: 9 m / 30 ft (Radius)
Gore.webp
Gore Gore ()

Impale a creature to deal 3d4 + Strength ModifierDamage TypesPiercing damage.

Deals an additional 11Damage TypesForce damage to targets with Lesser, Medium, or Greater Toughness.

 Melee: 1.5 m / 5  ft