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The Heat Set is a set of equipment that helps the user with the {{Cond|Heat}} condition. It consists of the following pieces :  
The Heat Set is a set of equipment that helps the user with the {{Cond|Heat}} condition. Synergizes with items from the [[Fire set]], which are not duplicated here. The set consists of the following pieces :  
{| class="wikitable"
{{Table alignment}}
|+Heat Set
{| class="wikitable defaultleft col1center sortable"
!Name
!Name
!Type
!Slot
!Effect
!Effect
|-
|-
|{{MdRarityItem| Hellfire Greataxe }}
|{{Image rarity item|Cinder Shoes}}
|[[Weapon|Weapons]] (Axe)
|{{Equipment slot|Footwear}} ([[Footwear#Non-Armour|Non-Armour]])
|'''Thermodynamo :''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}}.
|{{Passive|Cinders}}
|-
|-
|{{MdRarityItem| Thermodynamo Axe  }}
|{{Image rarity item|Fireheart}}
|[[Weapon|Weapons]] (Axe)
|{{Equipment slot|Amulet}}
|'''Thermodynamo :''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}}.
|{{Passive|Fervent Flames}}
|-
|-
|{{MdRarityItem| Helldusk Helmet  }}
|{{Image rarity item|Hellfire Greataxe}}
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|{{Equipment slot|Main Hand Melee}} ([[Greataxes|Greataxe]])
|'''{{SAI|Immolating Gaze|w=40}}:''' Sear and {{Cond|Frightened|Frighten}} a target with nothing but your glower. You deal an additional {{DamageText|2d8|Fire}} damage against {{Cond|Burning}} creatures.
|
* Deal an additional {{DamageText|1d6|Fire}} damage.
{{Passive|Thermodynamo}}}
{{WeaponAction|Hellflame Cleave}}
|-
|-
|{{MdRarityItem|Circlet of Blasting}}
|{{Image rarity item|Ring of Self Immolation}}
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|{{Equipment slot|Ring}} 
|Cast {{SAI|Scorching Ray}} once per long rest.
|{{SpellAction|Self Immolation}}
|-
|-
|{{MdRarityItem|Hat of Fire Acuity}}
|{{Image rarity item|Thermoarcanic Gloves}}
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|{{Equipment slot|Gloves}} ([[Handwear#Non-Armour|Non-Armour]])
|Gain 2 stacks of {{Cond|Arcane Acuity}} each time you deal {{damage color|Fire}} damage.
|{{Passive|Arcane Ashes}}
|-
|-
|{{MdRarityItem|Pyroquickness Hat}}
|{{Image rarity item|Thermodynamo Axe}}
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|{{Equipment slot|Main Hand Melee}} ([[Battleaxes|Battleaxe]])
|Gain an additional {{Action|Bonus}} when you cast a non-cantrip {{damage color|Fire}} spell.
|{{Passive|Thermodynamo}}}
|-
|{{MdRarityItem| Obsidian Laced Robe  }}
|[[Clothing]]
|'''* Flaming Revenge:''' On a successful {{SavingThrow}} against a foe's [[spell]], deal {{DamageText|1d4 + [[proficiency bonus]]|Fire}} damage to them.
<nowiki>*</nowiki> Grants [[Resistance]] to {{DamageColor|Fire|Fire}} damage.
|-
|{{MdRarityItem| Infernal Robe }}
|[[Clothing]]
|*'''{{SAI|Fire Shield (Warm)|w=40}}:''' Cast as a level 4 [[Spells|spell]] ({{recharge|long rest}}).
*Grants [[Resistance]] to {{DamageColor|Fire|Fire}} damage.
|-
|{{MdRarityItem|Emblazoned Plate of the Marshal}}
|[[Armour]] ([[Armour#List_of_heavy_armour|Heavy Armour]])
|Cast {{SAI|Fire Shield}} once per long rest. Also grants resistance to {{DamageColor|Fire}} damage.
|-
|{{MdRarityItem| Gloves of Flint and Steel  }}
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|'''Hot Little Hands:''' When the wearer deals {{DamageType|Fire}} damage, the target has to succeed a [[Constitution]] {{Saving Throw}} or start {{Cond|Burning}}.
|-
|{{MdRarityItem| Thermoarcanic Gloves  }}
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|'''Arcane Ashes:''' Whenever you deal {{DamageType|Fire}} damage, you gain 2 turns of {{Cond|Heat}}.
|-
|{{MdRarityItem| Cinder Shoes  }}
|[[Footwear]] ([[Footwear#Non-Armour|Non-Armour]])
|Whenever you {{Cond|Burning|Burn}} an enemy, you gain 2 turns of {{Cond|Heat}}.
|-
|{{MdRarityItem| Fireheart  }}
|[[Amulets]]
|'''Fervent Flames :''' Whenever you take {{DamageType|Fire}} damage dealt by another creature, you gain 2 turns of {{Cond|Heat}}.
|-
|{{MdRarityItem| Ring of Self Immolation }}
|[[Rings]]
|'''{{SAI|Self Immolation|w=40}} :''' Set yourself on fire as a {{Action|Bonus}} to gain {{Cond|Heat}} for 2 turns ({{Recharge|Short Rest}}).
|-
|{{MdRarityItem|Cindermoth Cloak}}
|[[Cloaks]]
|Inflicts [[Burning (Condition)|Burning]] on any foe within 2m / 7ft that damages the wearer.
|}
|}


[[Category:Equipment sets]]
[[Category:Equipment sets]]

Latest revision as of 16:25, 8 November 2024

The Heat Set is a set of equipment that helps the user with the Heat Heat condition. Synergizes with items from the Fire set, which are not duplicated here. The set consists of the following pieces :

Name Slot Effect

Cinder Shoes

Footwear Footwear (Non-Armour)
Cinders
Whenever you Burn Burn an enemy, you gain 2 turns of Heat Heat.

Fireheart

Amulet Amulet
Fervent Flames
Whenever you take Damage TypesFire damage dealt by another creature, you gain 2 turns of Heat Heat.

Hellfire Greataxe

Main Hand Melee Main Hand Melee (Greataxe)
  • Deal an additional 1d6Damage TypesFire damage.
Thermodynamo
Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.}
Hellflame Cleave Hellflame Cleave ()

Spew hellish flames and strike your foes.


Ring of Self Immolation

Ring Ring 
Self Immolation Self Immolation ()
Set yourself on fire to gain Heat Heat. ( Recharge: Short rest.)

Thermoarcanic Gloves

Gloves Gloves (Non-Armour)
Arcane Ashes
Whenever you deal Damage TypesFire damage, you gain 2 turns of Heat Heat.

Thermodynamo Axe

Main Hand Melee Main Hand Melee (Battleaxe)
Thermodynamo
Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.}