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Vidor: Difference between revisions
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| t hp = 31 | | t hp = 31 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 90 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 16 | | str = 16 | ||
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After a [[Long Rest]], Vidor, along with [[Cyril|Fist Cyril]] and [[Thadwick|Fist Thadwick]] will depart Last Light Inn and head to [[Baldur's Gate]] with Florrick in order to seek out reinforcements; particularly reinforcements in the form of automatons unaffected by the [[Shadow Curse]], known as the [[Steel Watcher|Steel Watch]]. | After a [[Long Rest]], Vidor, along with [[Cyril|Fist Cyril]] and [[Thadwick|Fist Thadwick]] will depart Last Light Inn and head to [[Baldur's Gate]] with Florrick in order to seek out reinforcements; particularly reinforcements in the form of automatons unaffected by the [[Shadow Curse]], known as the [[Steel Watcher|Steel Watch]]. | ||
Manip Vidor is never seen again after this point. He is presumably killed or imprisoned upon his arrival in the city{{note|As [[Florrick]] is immediately captured and imprisoned upon her arrival in Baldur's Gate, it can be assumed that Vidor either suffered the same fate, or possibly worse.}} | Manip Vidor is never seen again after this point. He is presumably killed or imprisoned upon his arrival in the city.{{note|As [[Florrick]] is immediately captured and imprisoned upon her arrival in Baldur's Gate, it can be assumed that Vidor either suffered the same fate, or possibly worse.}} | ||
==Combat== | ==Combat== | ||
===Attacks and Abilities=== | ===Attacks and Abilities=== | ||
{{Feature box|Lacerate|item=Longsword}} | |||
{{Feature box|Main Hand Attack|item=Longsword}} | {{Feature box|Main Hand Attack|item=Longsword}} | ||
{{Feature box| | {{Feature box|Pommel Strike|item=Longsword}} | ||
{{Feature box|Rush attack|item=Longsword}} | {{Feature box|Rush attack|item=Longsword}} | ||
== Loot == | == Loot == | ||
* {{MdRarityItem|Longsword}} | |||
* {{MdRarityItem|Scale Mail}} | * {{MdRarityItem|Scale Mail}} | ||
== Related quests== | == Related quests== | ||
* {{Quest|Rescue the Grand Duke}} | |||
* {{Quest|Resolve the Abduction}} | * {{Quest|Resolve the Abduction}} | ||
* {{Quest|Wake up Art Cullagh}} | * {{Quest|Wake up Art Cullagh}} | ||
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{{notelist}} | {{notelist}} | ||
* According to devnotes on his character, Vidor believes [[Florrick]] to be a terrible leader.{{ref|Devnotes:<br>''The Flaming FIst Manip, Vidor, has conflict with Florrick prior to any of these dialogues. He is the sergeant of the FF troops, and believes Florrick is a terrible leader. Player can respond to his idea that he should attack Moonrise.''}} | * According to devnotes on his character, Vidor believes [[Florrick]] to be a terrible leader.{{ref|Devnotes:<br>''The Flaming FIst Manip, Vidor, has conflict with Florrick prior to any of these dialogues. He is the sergeant of the FF troops, and believes Florrick is a terrible leader. Player can respond to his idea that he should attack Moonrise.''}} | ||
{{noteend}} | {{noteend}} | ||
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[[Category:Characters in Act Two]] | [[Category:Characters in Act Two]] | ||
[[Category:Members of the Flaming Fist]] | [[Category:Members of the Flaming Fist]] | ||
[[Category: | [[Category:Fighters]] |
Latest revision as of 02:05, 23 November 2024
“I'd rather lend you my blade, but you'll have to make do with my luck.„
Involvement[edit | edit source]
Last Light Inn[edit | edit source]
Initially the commanding officer of a mission led by Florrick to rescue Duke Ravengard, Vidor and the rest of his Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers of Last Light Inn. Vidor can initially be found within the inn, discussing with Florrick on the matter of Art Cullagh in the hopes that the latter can be their solution to breaking the Duke out. He is unhappy with waiting, and would rather lead a frontal assault on Moonrise Towers with reinforcements from the city, but is powerless to contradict her.[1]
If Florrick wasn't rescued from Waukeen's Rest in Act One, Vidor will never appear in the game.
Resolve the Abduction[edit | edit source]
When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Vidor will not be affected by the condition and instead be , or will join the battle on his own without being affected by any conditions if the door to the room he is in is opened after the encounter starts. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a , save for Jaheira.
Leaving for Baldur's Gate[edit | edit source]
After a Long Rest, Vidor, along with Fist Cyril and Fist Thadwick will depart Last Light Inn and head to Baldur's Gate with Florrick in order to seek out reinforcements; particularly reinforcements in the form of automatons unaffected by the Shadow Curse, known as the Steel Watch.
Manip Vidor is never seen again after this point. He is presumably killed or imprisoned upon his arrival in the city.[note 1]
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
Loot[edit | edit source]
Related quests[edit | edit source]
Notes[edit | edit source]
References[edit | edit source]
- ↑ "With a single word, Florrick could charge the Coast's most powerful force with taking back the Grand Duke. We ought to be doing just that. Not babysitting this stump. And yet - orders are orders."
- ↑ Devnotes:
The Flaming FIst Manip, Vidor, has conflict with Florrick prior to any of these dialogues. He is the sergeant of the FF troops, and believes Florrick is a terrible leader. Player can respond to his idea that he should attack Moonrise.