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Francis: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Abducted Nobleman | | name = Abducted Nobleman | ||
| image = <gallery> | |||
| image = | |||
<gallery> | |||
Abducted Nobleman - Speak With Dead.jpg|In-game | Abducted Nobleman - Speak With Dead.jpg|In-game | ||
Portrait Abducted Nobleman.png|Portrait | Portrait Abducted Nobleman.png|Portrait | ||
</gallery> | </gallery> | ||
| | | full name = Francis | ||
| | | identity = Male | ||
| | | va = Adam Rhys Dee | ||
| | | occupation = Merchant | ||
| size = [[Medium]] | | size = [[Medium]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| race = [[Human]] | |||
| level = 1 | | level = 1 | ||
| e hp = 4 | | e hp = 4 | ||
| hp = 6 | |||
| t hp = 7 | |||
| ac = 10 | | ac = 10 | ||
| weight kg = 75 | | weight kg = 75 | ||
Line 31: | Line 32: | ||
| passives = Opportunity Attack | | passives = Opportunity Attack | ||
}} | }} | ||
'''Francis''' | '''Francis''' can be found in the [[Nautiloid Wreck]] in [[Act One]]. | ||
== Involvement == | |||
=== Act One === | |||
Francis' corpse is strewn among the debris in the Nautiloid Wreck at {{Coords|230|271}}. The party can interact with Francis via {{SAI|Speak with Dead}}, which reveals that he was one of the abductees aboard the [[Nautiloid]]. | |||
==Speak with Dead== | == Speak with Dead == | ||
{{Dialogue start}} | {{Dialogue start}} | ||
'''Party member:''' Who are you? | '''Party member:''' Who are you? | ||
Line 62: | Line 65: | ||
{{Dialogue end}} | {{Dialogue end}} | ||
== | == Notable loot == | ||
* {{MdRarityItem|Silver Locket}} | * {{MdRarityItem|Silver Locket}} | ||
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Latest revision as of 04:45, 23 November 2024
Francis can be found in the Nautiloid Wreck in Act One.
Involvement[edit | edit source]
Act One[edit | edit source]
Francis' corpse is strewn among the debris in the Nautiloid Wreck at X: 230 Y: 271. The party can interact with Francis via , which reveals that he was one of the abductees aboard the Nautiloid.
Speak with Dead[edit | edit source]
Party member: Who are you?
- Abducted Nobleman: Francis... merchant... selling pottery...
Party member: How did you die?
- Abducted Nobleman: Fire... screaming... then crunch. Nothing...
Party member: What happened to you?
- Abducted Nobleman: Guiding my cart... shadow fell... tentacle grabbed me...
- Abducted Nobleman: Took me here... put something in my eye...
- Party member: Do you know why any of us were taken?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Party member: They put something in my eye too. Can we get rid of it? (Only after asking "What happened to you?")
- Abducted Nobleman: Find healer...
- Abducted Nobleman: ...or die... it'll leave...
- Party member: Do you know why any of us were taken?
Party member: Do you have anything valuable?
- Abducted Nobleman: They took me... took everything...
(Only after asking at least one other question.)[edit | edit source]
Party member: (Cleric or Paladin) Are there any rites you'd like performed over your body? +1 +1
- Abducted Nobleman: Too late now... / Not from your cursed god... (if Cleric of Evil-aligned deity)
Party member: (Bard) Would you like me to craft you a stunning tale? Lock your memory in legend forever? +1 +1
- Abducted Nobleman: Doesn't matter... nothing matters...
Party member: (Ranger or Druid) Your body will attract scavengers. Should I bury you? +1 +1
- Abducted Nobleman: Let them come...