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Self-Heal set: Difference between revisions
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{{Passive|Defier's Rejuvenation}} | {{Passive|Defier's Rejuvenation}} | ||
{{Passive|Greater Kushigo Counter}} | {{Passive|Greater Kushigo Counter}} | ||
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|{{Image rarity item|Vital Conduit Boots}} | |||
|{{Equipment slot|Footwear}} ([[Footwear#Medium|Medium Armour]]) | |||
|{{Passive|Vital Conduit}} | |||
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|{{Image rarity item|Vivacious Cloak}} | |{{Image rarity item|Vivacious Cloak}} |
Revision as of 21:50, 30 November 2024
The Self-Heal set is a set of equipment that focuses on healing and providing temporary hit points to the wearer.
Name | Slot | Effect |
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( Light Armour) |
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( Light Armour) |
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( Light Armour) |
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( Non-Armour) |
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Handwear (Non-Armour) |
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( Medium) |
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( Medium) |
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( Medium Armour) |
Whenever the wearer succeeds on a Saving throw against a spell, they regain 1d4hit points. | |
Handwear (Non-Armour) |
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( Non-Armour) |
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( Medium Armour) |
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