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Self-Heal set: Difference between revisions
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(added Glowing Shield) |
(added Shield of Devotion) |
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{{Passive|Arcane Enchantment (+1)}} | {{Passive|Arcane Enchantment (+1)}} | ||
{{Passive|Weave Eater}} | {{Passive|Weave Eater}} | ||
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|{{Image rarity item|Shield of Devotion}} | |||
|{{Equipment slot|Off-Hand Melee}} ([[Shields|Shield]]) | |||
|{{WeaponAction|Shield Blow}} | |||
{{SpellAction|Shield of Devotion: Aid|level = 3|recharge = long rest}} | |||
{{Passive|Additional Spell Slot}} | |||
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|{{Image rarity item|The Lifebringer}} | |{{Image rarity item|The Lifebringer}} |
Latest revision as of 18:02, 1 December 2024
The Self-Heal set is a set of equipment that focuses on healing and providing temporary hit points to the wearer. Some items also grant additional benefits when healed.
Name | Slot | Effect |
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( Light Armour) |
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( Light Armour) |
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( Light Armour) |
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( Non-Armour) |
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( Non-Armour) |
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( Shield) |
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( Medium Armour) |
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( Medium Armour) |
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( Medium Armour) |
Whenever the wearer succeeds on a Saving throw against a spell, they regain 1d4hit points. | |
Handwear (Non-Armour) |
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( Shield) |
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( Non-Armour) |
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( Medium Armour) |
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