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Phase spider: Difference between revisions
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</gallery> | </gallery> | ||
| race = [[Phase Spider]] | | race = [[Phase Spider]] | ||
| size = Medium | | size = [[Medium]] | ||
| type = [[Monstrosity]] | | type = [[Monstrosity]] | ||
| ac = 13 | | ac = 13 | ||
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| h conditions = See Invisibility | | h conditions = See Invisibility | ||
}} | }} | ||
'''Phase Spiders''' are a type of [[List_of_Creature_Types#Monstrosity|Monstrosity]] and non-playable race in [[Baldur's Gate 3]]. They can phase teleport to travel short distances instantly. | '''Phase Spiders''' are a type of [[List_of_Creature_Types#Monstrosity|Monstrosity]] and non-playable race in ''[[Baldur's Gate 3]]''. They can phase teleport to travel short distances instantly. | ||
{{Quote race|Phase Spider}} | {{Quote race|Phase Spider}} | ||
== About == | == About == | ||
Phase spiders are arachnid-kin who dwell in the ethereal plane. They can be found in the [[Whispering Depths]], where they | Phase spiders are arachnid-kin who dwell in the ethereal plane. They can be found in the [[Whispering Depths]], where they created {{Area|Web}} surfaces that warn them of intruders. | ||
=== Racial features === | === Racial features === | ||
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=== Strategy === | === Strategy === | ||
Phase spiders are slippery opponents, capable of striking at great distances and bypassing control and area-denial effects like {{SAI|Spike Growth}} using their {{SAI|Ethereal Jaunt}} ability. Unprepared parties will | Phase spiders are slippery opponents, capable of striking at great distances and bypassing control and area-denial effects like {{SAI|Spike Growth}} using their {{SAI|Ethereal Jaunt}} ability. Unprepared parties will struggle to close gaps if they cannot cross {{Area|Web}} surfaces in the spiders' lair. Items like {{SmRarityItem|Disintegrating Night Walkers}} and {{SmRarityItem|Spiderstep Boots}} help melee attackers overcome these obstacles. | ||
{{Cond|Poison resistance}} goes a long way to boosting survivability, as all | {{Cond|Poison resistance}} goes a long way to boosting survivability, as all their attacks rely heavily on poison damage. | ||
== Notes == | == Notes == | ||
* | {{notebegin}} | ||
* Phase spiders have +1 bonuses to [[Strength]] and [[Dexterity]] on [[Tactician]] with resultant bonuses to [[Initiative]], [[Armour Class]], [[Attack roll|Attack rolls]], and [[Saving throw|Saving throws]], making an already fierce early game enemy even deadlier. | |||
{{noteend}} | |||
== Phase spider enemy variants== | == Phase spider enemy variants== |
Latest revision as of 12:04, 13 December 2024
See also: Phase Spider Matriarch
Phase Spiders are a type of Monstrosity and non-playable race in Baldur's Gate 3. They can phase teleport to travel short distances instantly.
About[edit | edit source]
Phase spiders are arachnid-kin who dwell in the ethereal plane. They can be found in the Whispering Depths, where they created Web surfaces that warn them of intruders.
Racial features[edit | edit source]
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- Can see in the dark up to 12 m / 40 ft.
- Isn't slowed down by Web surfaces, and can't be by them.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Strategy[edit | edit source]
Phase spiders are slippery opponents, capable of striking at great distances and bypassing control and area-denial effects like Web surfaces in the spiders' lair. Items like Disintegrating Night Walkers and Spiderstep Boots help melee attackers overcome these obstacles.
using their ability. Unprepared parties will struggle to close gaps if they cannot crossgoes a long way to boosting survivability, as all their attacks rely heavily on poison damage.
Notes[edit | edit source]
- Phase spiders have +1 bonuses to Strength and Dexterity on Tactician with resultant bonuses to Initiative, Armour Class, Attack rolls, and Saving throws, making an already fierce early game enemy even deadlier.