Modding:VertexColorMaskSlots: Difference between revisions

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(Created page with "{{PageSeo |title=Modding Resources |description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. |image=Modding_resources.webp }}{{NavModding}} == VertexColorMaskSlots == So when creating outfits/armors/helmets and such we sometimes will want to hide certain parts of the body or make it so those parts aren't hidden such as wanting a tiara not to hide hair. You will see something like this in...")
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Revision as of 22:33, 25 October 2023

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VertexColorMaskSlots

So when creating outfits/armors/helmets and such we sometimes will want to hide certain parts of the body or make it so those parts aren't hidden such as wanting a tiara not to hide hair.

You will see something like this in the merged.lsf files:

<node id="VertexColorMaskSlots">
<attribute id="Object" type="FixedString" value="Torso" />
</node>

This is the values you can use:
these are case sensitive so must be used how they are written

VertexColorMaskSlots
Fixed String Image
Torso
Shoulders
upperarm
lowerarm
wrists
hands
Thighs
knees
shins
feet
decolletage_01
decolletage_02
Underwear_Bra
Underwear_Panties
Underwear_Panties_Tail
Private_Parts
ModestyLeaf
Nipple Covers
Sleeves