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Gurgon: Difference between revisions

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m (HarveyPekar moved page Gurgon to Guard Gurgon over redirect: aligning with the character's actual name)
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{{PageSeo
{{PageSeo
| title = Gurgon
| title = Gurgon
| description = Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum.  
| image = Gurgon.png
}}{{CharacterInfo
| description = Guard Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum.  
|name = Guard Gurgon
}}
|STR=21
|DEX=12
|CON=16
|INT=5
|WIS=7
|CHA=7
|level=4
|race=[[Ogre]]
|type=Giant
|HP=59; 76{{Tactician}}
|AC=12
|speed=12m / 40ft
|size=Large
|weight=500kg
|proficiency=2
|initiative=+1
|location = [[Blighted Village]]
|passive={{PAS|Darkvision}}{{PAS|Ogre's Mark}}{{PAS|Opportunity Attack}}{{PAS|Tenacity}}
|alt-name=3D Model
|exp=75}}
'''Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.


He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22.
{{Infobox creature
| name = Guard Gurgon
| image = <gallery>
Gurgon.png|In-game
Portrait Gurgon.png|Portrait
</gallery>
| race = [[Ogre]]
| faction = [[Cult of the Absolute]]
| level = 4
| size = Large
| type = Giant
| ac = 12
| e hp = 41
| hp = 59
| t hp = 76
| movement m = 12
| weight kg = 500
| str = 21
| t str = 22
| dex = 12
| con = 16
| int = 5
| wis = 7
| cha = 7


==Attacks and Abilities==
| passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature) @ Gnarled Tree Branch
===Main Hand Attack - [[Gnarled Tree Branch]]===
}}
{{Action}}


{{Attack Roll}}: +7{{DamageInfo|count=2|die=8|type=Bludgeoning|plus=5}}
'''Guard Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.
*Can use [[Weapon Actions]].
{{DiQ|Here has music, beer, dance! You dance too.|Gurgon| when talked to by the player}}
===Slam===
Hit a target, push it back 2m and possibly knock it [[Prone (Condition)|Prone]].


{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=2|die=8|plus=5|type=Bludgeoning}}{{SavingThrow|DEX|dc=15}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Gnarled Tree Branch}}
{{Feature box|Slam (Ogre)}}


{{NavGoblinCamp}}
== External links ==
* {{FRWiki|Gurgon|long}}
 
{{Goblin Camp}}
[[Category:Giants]]
[[Category:Ogres]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]

Latest revision as of 05:46, 22 September 2024

Guard Gurgon is an Ogre at the Goblin Camp in Act One. He can be found guarding the entrance of the Shattered Sanctum, keeping mostly to himself.

Here has music, beer, dance! You dance too.
Gurgon when talked to by the player

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Gnarled Tree Branch
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Slam Slam ()
Hit a target and possibly knock it Prone Prone.
DEX Save
 Range: 3 m /  ft

External links[edit | edit source]