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Fiery Return: Difference between revisions

From bg3.wiki
(Corrected the effect to match what is actually used in game)
(Notes and bugs to match the Pyroquickness Page)
 
(One intermediate revision by one other user not shown)
Line 6: Line 6:
| condition2 = Burning
| condition2 = Burning
| condition2 duration = 2
| condition2 duration = 2
| granted by items = Pyroquickness Hat, Circlet of Fire
| notes =
* The conditions for activating Fiery Return are to deal fire damage with a non-cantrip spell {{em|or}} a melee spell attack roll.
** Attacks with {{SAI|Flame Blade}} count as melee spell attacks so they trigger Fiery Return. However, this is not true of a permanent Flame Blade acquired though the exploit described [[Flame Blade#Notes|here]].
** The {{RarityItem|Daredevil Gloves}} can turn ranged spell attacks into melee spell attacks so cantrips like {{SAI|Fire Bolt}} {{em|can}} trigger Fiery Return when paired with the gloves.
| bugs =
* When triggering Fiery Return with a {{r|bonus}} (for example with {{SAI|Metamagic: Quickened Spell}}), the extra bonus action will be consumed immediately.
}}
}}

Latest revision as of 01:24, 22 July 2024

Fiery Return is a passive feature that grants extra bonus actions when you deal fire damage with a leveled spell.

Description

When you deal Damage TypesFire damage with a non-cantrip spell, you Burn Burn yourself and gain an additional Bonus action this round.

Condition: Extra Bonus Action

Extra Bonus Action Extra Bonus Action

Duration: 1 turn

Condition: Burning

Burning Burning

Duration: 2 turns

  • Takes 1d4Damage TypesFire damage per turn.
  • Can be removed with the Help Help action, using a Healing Type Potion or gaining Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters and/or objects.

How to learn

Granted by the equipment:

Notes

  • The conditions for activating Fiery Return are to deal fire damage with a non-cantrip spell or a melee spell attack roll.
    • Attacks with Flame Blade Flame Blade count as melee spell attacks so they trigger Fiery Return. However, this is not true of a permanent Flame Blade acquired though the exploit described here.
    • The Daredevil Gloves can turn ranged spell attacks into melee spell attacks so cantrips like Fire Bolt Fire Bolt can trigger Fiery Return when paired with the gloves.

Bugs