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{{PageSeo
{{PageSeo
| title = Gekh Coal
| description = Gekh Coal is a Duergar slaver in the Underdark. He leads a group of other Duergar slavers in the Decrepit Village.
| description = Gekh Coal is a Duergar slaver in the Underdark. He leads a group of other Duergar slavers in the Decrepit Village.
| image = Gekh Coal Portrait.webp
| image = Gekh Coal Portrait.webp
}}
}}
{{under construction}}
{{Infobox creature
[[File:Gekh Coal Portrait.webp|thumb|right|upright=0.7]]
| name = Gekh Coal
Gekh Coal is a [[Duergar]] slaver in the [[Underdark]]. He leads a group of other [[Duergar]] slavers in the [[Decrepit Village]]. He is portrayed by {{va|John O'Mahony}}.
| image = <gallery>
Gekh Coal Portrait.webp|In-game
Portrait Gekh Coal.png|Portrait
</gallery>
| va = John O'Mahony
| race = [[Duergar]]
| class= [[Wizard]]
| subclass = [[Necromancy School]]
| size = Medium
| type = [[Humanoid]]
| ac = 12
| e hp = 43
| hp = 62
| t hp = 80
| movement m = 7.5
| weight kg = 75
| str = 16
| dex = 14
| con = 15
| int = 18
| wis = 9
| cha = 15
| int save prof = yes
| wis save prof = yes
| level = 7
| resistances = poison resistant full
| conditions = Mage Armour
| t conditions = Enlarged, Mage Armour
| passives = Duergar Resilience, Dwarven Resilience, Grim Harvest, Opportunity Attack, Scourge of Pests @ Exterminator's Axe, Sunlight Sensitivity, Superior Darkvision
}}
 
Gekh Coal is a [[Duergar]] slaver in the [[Underdark]]. He leads a group of other [[Duergar]] slavers in the [[Decrepit Village]].
 
==Involvement==


== Character sheet ==
Gekh is hiding via invisibility inside the [[Decrepit Village]] along with his fellow Duergar [[Lurgan]], [[Holvik]], and Novice [[Garmor]]. If the party approaches from the high ground, then one of his hidden companions will reveal themselves and tell Gekh that "someone is sneaking up on them". If the party approaches from the beach, then Gekh will immediately address them himself.
{{Infobox statistics
 
|bodyclass = nowrap
Gekh threatens to kill the party but will relent if they succeed a {{Ability Check|Persuasion|15}}, succeed a {{Ability Check|Intimidation|15}}, succeed a {{Ability Check|Religion|15}}, use a Duergar exclusive dialogue option, successfully read his mind, or display the [[Brand of the Absolute]]. [[Drow]] and the [[Dark Urge]] have a reduced difficulty DC 10 roll instead.
|bodystyle = float: none;
 
|race=[[Duergar]]
Gekh then explains that his group is searching for the {{SmRarityItem|Boots of Speed}} belonging to {{CharLink|Elenna Thrinn|Sergeant Thrinn}}. These boots were stolen by a Deep Gnome, {{CharLink|Thulla}}, who was last seen near the [[Ebonlake Grotto]]. The party can either offer to help him recover the boots or refuse. If they refuse then Gekh and the other Duergar will become hostile and attack. If the party agrees to help and successfully takes the boots from Thulla (whether through stealing them or as a reward for healing her), then Gekh will congratulate them and allow them to use his raft to travel to the [[Adamantine Forge]].
|class=[[Wizard]]
 
|size=Medium
If the player character is a [[Deep Gnome]] or the party is accompanied by {{CharLink|Glut}}, then Gekh and the other Duergar will immediately turn hostile.
|type=Humanoid
 
|armour_class=12
== Combat ==
|hit_points=62
=== Attacks and abilities ===
|hit_points_tactician=80
{{Feature box|Animate Dead (Duergar)}}
|movement_speed_meters=7.5
{{Feature box|Blindness}}
|movement_speed_feet=25
{{Feature box|Counterspell}}
|weight_kg=75
{{Feature box|Enlarge (Duergar)}}
|weight_lb=150
{{Feature box|Invisibility (Duergar)}}
|str=16
{{Feature box|Ray of Sickness}}
|dex=14
|con=15
|int=18
|wis=9
|cha=15
|int_save_proficiency=yes
|wis_save_proficiency=yes
|initiative=+2
| level = 7
|resistant1=Poison
| condition1_name = Mage Armour
| condition1_description =Base {{Armour Class}} is 13.
| condition1_mode = Tactician
| condition2_name = Enlarged
| condition2_description =[[Creature Size|Size]] is increased.
| condition2_mode = Tactician


Weapon attacks deal {{DieIcon|d4|Physical}} '''1d4''' more damage. Has {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
=== Notable loot ===
|feature1_name=Duergar Resilience
* {{MdRarityItem|Duergar Antidote}}
|feature1_description=Advantage against Illusions, [[Charmed]], and [[Paralysed]].
* {{MdRarityItem|Exterminator's Axe}}
|feature2_name=Dwarven Resilience
|feature2_description={{Advantage}} on {{Saving Throw}}s against being {{Cond|Poisoned}}, have [[Damage_Types#Resistance|Resistance]] against {{DamageType|Poison}} damage.
|feature3_name=Grim Harvest
|feature3_description=Once per turn, if you kill a creature with a spell, you regain [[Hit Points]] equal to twice the [[Spells#Spell Slots|Spell Slot]] level used - thrice if it's a Necromancy spell. [[Undead]] and [[Constructs]] are unaffected.
|feature4_name=Opportunity Attack
|feature4_description=Automatically attack an enemy moving out of reach.
|feature5_name=Sunlight Sensitivity
|feature5_description=While in sunlight, {{Disadvantage}} on [[Attack Rolls]] and [[Perception]] Checks.
|feature6_name=Superior Darkvision
|feature6_description=See in the dark up to 24m/80ft.
|action1_name=Blindness
|action1=Limit a foe's sight range. {{Attack Roll}}s against it have {{Advantage}} and the foe attacks with {{Disadvantage}}.
|action2_name=Counterspell
|action2=Nullify another creature's spell as a [[reaction]]. The spell must be 3rd Level or lower. If it is higher, you must succeed a [[Ability Check|Check]] to nullify it, the difficulty of which is based on the spell's Level.
|action3_name=Animate Dead
|action3=Animate a corpse to create an undead servant from nearby corpses.
| below = Character sheet
}}
{{clear}}


==Related Quests==
==Related Quests==
* [[Defeat the Duergar Intruders]]
* {{Quest|Defeat the Duergar Intruders}}
* [[Find the Missing Boots]]
* {{Quest|Find the Missing Boots}}
 
== Notable loot ==
* {{LgRarityItem|Exterminator's Axe}}
* {{LgRarityItem|Duergar Antidote}}


== External links ==
== External links ==
* {{FRWiki|Gekh Coal|long}}
* {{FRWiki|Gekh Coal|long}}


{{NavUnderdark}}
{{Underdark}}
[[Category:Dwarves]]
[[Category:Duergar]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Underdark]]
[[Category:Characters in Act One]]

Latest revision as of 17:45, 26 August 2024

Gekh Coal is a Duergar slaver in the Underdark. He leads a group of other Duergar slavers in the Decrepit Village.

Involvement[edit | edit source]

Gekh is hiding via invisibility inside the Decrepit Village along with his fellow Duergar Lurgan, Holvik, and Novice Garmor. If the party approaches from the high ground, then one of his hidden companions will reveal themselves and tell Gekh that "someone is sneaking up on them". If the party approaches from the beach, then Gekh will immediately address them himself.

Gekh threatens to kill the party but will relent if they succeed a DC 15 Persuasion check, succeed a DC 15 Intimidation check, succeed a DC 15 Religion check, use a Duergar exclusive dialogue option, successfully read his mind, or display the Brand of the Absolute. Drow and the Dark Urge have a reduced difficulty DC 10 roll instead.

Gekh then explains that his group is searching for the Boots of Speed belonging to Elenna Thrinn Sergeant Thrinn. These boots were stolen by a Deep Gnome, Thulla Thulla, who was last seen near the Ebonlake Grotto. The party can either offer to help him recover the boots or refuse. If they refuse then Gekh and the other Duergar will become hostile and attack. If the party agrees to help and successfully takes the boots from Thulla (whether through stealing them or as a reward for healing her), then Gekh will congratulate them and allow them to use his raft to travel to the Adamantine Forge.

If the player character is a Deep Gnome or the party is accompanied by Glut Glut, then Gekh and the other Duergar will immediately turn hostile.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Animate Dead Animate Dead ()
Animate a pile of bones or a corpse to serve you.
 Range: 22 m / 73 ft
AoE: 8 m / 26 ft (Radius)
Blindness Blindness ()
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON Save
 Range: 18 m / 60 ft
Counterspell Counterspell ()

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficult is equal to 10 plus the level of the spell you are trying to counter.

 Range: 18 m / 60 ft
Enlarge Enlarge ()

Grow in size to become stronger

You gain Advantage Icon.png Advantage on Ability Checks and Saving Throws using Strength, and weapon attacks deal an additional 1d4 damage.

 Range: Self
Invisibility Invisibility ()
Become Invisible.
 Range: Self
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Possibly Poisons Poisons the target.
CON Save
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

Related Quests[edit | edit source]

External links[edit | edit source]