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Goblin Warrior: Difference between revisions

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(Added NPC.)
 
 
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{{CharacterInfo|name=Goblin Tracker|STR=12|level=2|race=Goblin|type=Humanoid|HP=15|AC=13|size=Small|weight=35kg|proficiency=2|initiative=+1|DEX=13|CON=11|INT=10|WIS=8|CHA=8|faction=[[Cult of the Absolute]]|location=[[Blighted Village]], [[Goblin Camp]]|exp=20|speed=9m / 30ft|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
{{Infobox creature
| name = Goblin Warrior
| image = Goblin_Warrior_Model.png
| race = [[Goblin]]
| class = [[Fighter]]
| size = Small
| type = Humanoid
| ac = 13
| e hp = 10
| hp = 15
| t hp = 19
| movement m = 9
| weight kg = 35
| level = 2
| str = 12
| dex = 13
| con = 11
| int = 10
| wis = 8
| cha = 8
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Opportunity Attack, Fury of the Small
}}
'''Goblin Warriors''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. The frontline heavy hitters armed of the goblins, they are usually armed with two-handed weapons and tougher than most of their kind. Even so,  they are relatively weak foes even to a low level party.


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]}}'''Goblin Warriors''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. The frontline heavy hitters armed of the goblins, they are usually armed with two-handed weapons and tougher than most of their kind. Even so,  they are relatively weak foes even to a low level party.
==Combat==
==Attacks and Abilities==
===Attacks and abilities===
{{Feature box|Main Hand Attack|item=Greataxe}}


===Main Hand Attack - [[Greataxe]]===
{{Feature box|Menacing Attack (Melee)|item=Greataxe}}
{{Action}}


{{Attack Roll}}: +3{{DamageInfo|count=1|die=12|type=Slashing|plus=1}}
{{Feature box|Throw Stone}}
*Can use [[Weapon Actions]].


=== Throw Rock ===
{{Feature box|Lacerate}}
{{Action}}{{Attack Roll}}: +3{{DamageInfo|count=1|die=4|type=Bludgeoning|plus=1}}
 
== Named goblin warriors ==
{{div col|colwidth=20em}}
* {{MdCharLink|Grush|Lookout Grush}}
* {{MdCharLink|Olak|Sentinel Olak}}
* {{MdCharLink|Spike|Torturer Spike}}
* {{MdCharLink|Clack|Warrior Clack}}
* {{MdCharLink|Druk|Warrior Druk}}
* {{MdCharLink|Gresh|Warrior Gresh}}
* {{MdCharLink|Kramp|Warrior Kramp}}
* {{MdCharLink|Plagg|Warrior Plagg}}
* {{MdCharLink|Plig|Warrior Plig}}
* {{MdCharLink|Puce|Warrior Puce}}
* {{MdCharLink|Nrog|Warrior Nrog}}
* {{MdCharLink|Rua|Warrior Rua}}
* {{MdCharLink|Sul|Warrior Sul}}
* {{MdCharLink|Trinzas|Warrior Trinzas}}
{{div col end}}
 
{{Archetypes}}
[[Category:Goblins]]
[[Category:Followers of the Absolute]]
[[Category:Humanoids]]
[[Category:Archetypes]]
[[Category:Fighters]]

Latest revision as of 07:43, 9 September 2024

Goblin Warriors are a generic Goblin NPCs and enemies found throughout Act One. The frontline heavy hitters armed of the goblins, they are usually armed with two-handed weapons and tougher than most of their kind. Even so, they are relatively weak foes even to a low level party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack (Melee) Menacing Attack (Melee) ()   –  Greataxe
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Throw Stone Throw Stone ()
Throws a sharp stone at a foe.
 Range: 9 m / 30 ft
Lacerate Lacerate ()
Normal weapon damage

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range

Named goblin warriors[edit | edit source]