User:NtCarlson/Sandbox3: Difference between revisions
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=== Melee Weapons === | |||
<!-- Don't use absolute widths! Remember mobile! --> | |||
{| class="wikitable" style="width: 100%;" | |||
! style="width: 18.5%;" | Weapon Action | |||
! style="width: 17%;" | Associated Weapons | |||
! style="width: 18.5%;" | Cost | |||
! style="width: 22%;" | Effect | |||
!Damage | |||
|- | |||
| {{SAI|Backbreaker|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Warhammers}} | |||
<li> {{WeaponType|Mauls}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Prone}} | |||
* {{Saving throw|STR}} | |||
* Weapon action DC | |||
* {{duration|2}} | |||
| '''1d4''' {{DamageModifier|finesse}} | |||
* Inherits weapon damage type | |||
|- | |||
| {{SAI|Brace (Melee)|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Glaives}} | |||
<li> {{WeaponType|Pikes}} | |||
</ul> | |||
| {{action | movement | m = 6 | ft = 20 }} | |||
| Reroll melee damage rolls and take the higher value | |||
* {{duration|1}} | |||
| - | |||
|- | |||
| {{SAI|Brace (Ranged)|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Heavy Crossbows}} | |||
<li> {{WeaponType|Longbows}} | |||
</ul> | |||
| {{action | movement | m = 6 | ft = 20 }} | |||
| Reroll ranged damage rolls and take the higher value | |||
* {{duration|1}} | |||
| - | |||
|- | |||
| {{SAI|Cleave|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Battleaxes}} | |||
<li> {{WeaponType|Greataxes}} | |||
<li> {{WeaponType|Halberds}} | |||
<li> {{WeaponType|Greatswords}} | |||
</ul> | |||
| {{Action}} | |||
| Strike up to 3 targets | |||
* {{AOE | cone | m = 1.5 | ft = 5 }} | |||
| Halved weapon damage | |||
* Any bonus damage is not halved, e.g. from {{SAI|Divine Smite}} or {{SAI|Great Weapon Master: All In|Great Weapon Master}} | |||
|- | |||
| {{SAI|Concussive Smash|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Morningstars}} | |||
<li> {{WeaponType|Clubs}} | |||
<li> {{WeaponType|Light Hammers}} | |||
<li> {{WeaponType|Maces}} | |||
<li> {{WeaponType|Warhammers}} | |||
<li> {{WeaponType|Greatclubs}} | |||
<li> {{WeaponType|Mauls}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Dazed}} | |||
* {{Saving throw|CON}} | |||
* Hybrid DC | |||
* {{duration|2}} | |||
| Weapon damage | |||
|- | |||
| {{SAI|Maiming Strike|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|War Picks}} | |||
<li> {{WeaponType|Battleaxes}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Maimed}} | |||
* {{Saving throw|CON}} | |||
* Weapon action DC + 2 | |||
* {{duration|2}} | |||
| '''1d4''' {{DamageModifier|finesse}} | |||
* Inherits weapon damage type | |||
|- | |||
| {{SAI|Disarming Strike|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Tridents}} | |||
</ul> | |||
| {{Action}} | |||
| Target drops weapon | |||
* {{Saving throw|STR}} | |||
* Manuoevre DC + 2 | |||
| '''1d4''' {{DamageModifier|finesse}} | |||
* Inherits weapon damage type | |||
|- | |||
| {{SAI|Flourish|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Scimitars}} | |||
<li> {{WeaponType|Shortswords}} | |||
<li> {{WeaponType|Rapiers}} | |||
</ul> | |||
| {{Action|bonus}} | |||
| Inflict {{Cond|Off Balance}} | |||
* {{Saving throw|DEX}} | |||
* Manuoevre DC + 2 | |||
* {{duration|2}} | |||
| {{DamageText|1d4|Bludgeoning}} | |||
|- | |||
| {{SAI|Heartstopper|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Morningstars}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Chest Trauma}} | |||
* {{Saving throw|CON}} | |||
* Manuoevre DC + 2 | |||
* {{duration|2}} | |||
| '''1d4''' {{DamageModifier|finesse}} | |||
* Inherits weapon damage type | |||
|- | |||
| {{SAI|Lacerate|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Handaxes}} | |||
<li> {{WeaponType|Sickles}} | |||
<li> {{WeaponType|Scimitars}} | |||
<li> {{WeaponType|Battleaxes}} | |||
<li> {{WeaponType|Longswords}} | |||
<li> {{WeaponType|Glaives}} | |||
<li> {{WeaponType|Greataxes}} | |||
<li> {{WeaponType|Greatswords}} | |||
<li> {{WeaponType|Halberds}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Bleeding}} | |||
* {{Saving throw|CON}} | |||
* Manuoevre DC + 2 | |||
* {{duration|2}} | |||
| Weapon damage | |||
|- | |||
| {{SAI|Mobile Shot|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Hand Crossbows}} | |||
</ul> | |||
| {{Action|bonus}} | |||
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}} | |||
| Weapon damage | |||
|- | |||
| {{SAI|Piercing Shot|w=40}} | |||
|<ul style="list-style: none;"> | |||
<li> {{WeaponType|Heavy Crossbows}} | |||
<li> {{WeaponType|Light Crossbows}} | |||
<li> {{WeaponType|Hand Crossbows}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Gaping Wounds}} | |||
* {{Saving throw|CON}} | |||
* Manuoevre DC + 2 | |||
* {{duration|2}} | |||
| Weapon damage | |||
|- | |||
| {{SAI|Piercing Strike|w=40}} | |||
|<ul style="list-style: none;"> | |||
<li> {{WeaponType|Daggers}} | |||
<li> {{WeaponType|Rapiers}} | |||
<li> {{WeaponType|Shortswords}} | |||
<li> {{WeaponType|Tridents}} | |||
<li> {{WeaponType|Pikes}} | |||
<li> {{WeaponType|Javelins}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Gaping Wounds}} | |||
* {{Saving throw|CON}} | |||
* Manuoevre DC + 2 | |||
* {{duration|2}} | |||
| Weapon damage | |||
|- | |||
| {{SAI|Pommel Strike|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Longswords}} | |||
<li> {{WeaponType|Greatswords}} | |||
</ul> | |||
| {{Action|bonus}} | |||
| Inflict {{Cond|Dazed}} | |||
* {{Saving throw|CON}} | |||
* Manuovre DC + 2 | |||
* {{duration|2}} | |||
| {{DamageText|1d4|Bludgeoning}} | |||
* Non-lethal damage | |||
|- | |||
| {{SAI|Prepare|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Greataxes}} | |||
</ul> | |||
| {{action | movement | m = 6 | ft = 20 }} | |||
| Extra damage on melee attacks this turn | |||
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}} | |||
|- | |||
| {{SAI|Rush Attack|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Longswords}} | |||
<li> {{WeaponType|Spears}} | |||
<li> {{WeaponType|Tridents}} | |||
<li> {{WeaponType|Glaives}} | |||
<li> {{WeaponType|Halberds}} | |||
<li> {{WeaponType|Pikes}} | |||
</ul> | |||
| {{Action}}<br>+ {{action|movement}} | |||
| Charge up to {{distance|m=9|ft=30}}<br>Inflict {{Cond|Off Balance}} | |||
* {{Saving throw|STR}} | |||
* Manuoevre DC | |||
* {{duration|2}} | |||
| '''1d4''' {{DamageModifier|finesse}} | |||
* Inherits weapon damage type | |||
|- | |||
| {{SAI|Tenacity|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Morningstars}} | |||
<li> {{WeaponType|Greatclubs}} | |||
<li> {{WeaponType|Mauls}} | |||
</ul> | |||
| {{Action|Reaction}} | |||
| Inflict damage on a miss | |||
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}} | |||
* Minimum 1 damage | |||
|- | |||
| {{SAI|Topple|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Quarterstaves}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Prone}} | |||
* {{Saving throw|Dex}} | |||
* Manuoevre DC + 2 | |||
* {{duration|1}} | |||
| {{DamageText|1d4|Bludgeoning}} | |||
* Non-lethal damage | |||
|- | |||
| {{SAI|Weakening Strike|w=40}} | |||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Rapiers}} | |||
<li> {{WeaponType|War Picks}} | |||
<li> {{WeaponType|Warhammers}} | |||
</ul> | |||
| {{Action}} | |||
| Inflict {{Cond|Weak Grip}} | |||
* {{Saving throw|STR}} | |||
* Manuoevre DC + 2 | |||
* {{duration|2}} | |||
| 1d4 {{DamageModifier|finesse}} | |||
* Inherits weapon damage type | |||
* Non-lethal damage | |||
|} | |||
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-veryrare"> | <div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-veryrare"> | ||
Latest revision as of 03:56, 14 November 2023
Melee Weapons[edit | edit source]
Weapon Action | Associated Weapons | Cost | Effect | Damage |
---|---|---|---|---|
|
Action | Inflict
|
1d4 + Strength or Dexterity modifier
| |
|
6 m / 20 ft movement | Reroll melee damage rolls and take the higher value
|
- | |
|
6 m / 20 ft movement | Reroll ranged damage rolls and take the higher value
|
- | |
|
Action | Strike up to 3 targets
|
Halved weapon damage
| |
|
Action | Inflict
|
Weapon damage | |
|
Action | Inflict
|
1d4 + Strength or Dexterity modifier
| |
|
Action | Target drops weapon
|
1d4 + Strength or Dexterity modifier
| |
|
Bonus action | Inflict
|
1d4Bludgeoning | |
|
Action | Inflict
|
1d4 + Strength or Dexterity modifier
| |
|
Action | Inflict
|
Weapon damage | |
|
Bonus action | Make a bonus action attack after using | orWeapon damage | |
Action | Inflict
|
Weapon damage | ||
Action | Inflict
|
Weapon damage | ||
|
Bonus action | Inflict
|
1d4Bludgeoning
| |
|
6 m / 20 ft movement | Extra damage on melee attacks this turn | Strength modifier Slashing | |
|
Action + Movement |
Charge up to 9 m / 30 ft Inflict
|
1d4 + Strength or Dexterity modifier
| |
|
Reaction | Inflict damage on a miss | Strength modifier Bludgeoning
| |
|
Action | Inflict
|
1d4Bludgeoning
| |
|
Action | Inflict
|
1d4 + Strength or Dexterity modifier
|
Adamantine Splint Armour is a very rare Heavy Armour that sends attackers Reeling.
The adamantine plates lock and slide together perfectly - offering protection against even the deadliest of blades.
Properties
- Magical Plate: All incoming damage is reduced by 2.
- Intense Adamantine Backlash: When a melee attack hits you, the attacker is sent for Duration: 2 turns.
- Attackers can't land Critical Hits on the wearer.
Gear slot: | Armour | |
Proficiency: | Heavy Armour | |
Armour Class: | ||
Stealth: | Disadvantage on Stealth checks | |
Rarity: | Very Rare | |
Weight: | 9 kg / 41.8 lb | |
Price: | 3800 gp |