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Ensnaring Strands: Difference between revisions

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| cost = action
| cost = action
| attack roll = Yes
| attack roll = Yes
| recharge = Short Rest
| damage = 1d10
| damage = 1d10
| damage modifier = Strength
| damage modifier = Strength
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| extra damage per =
| extra damage per =
| concentration =
| concentration =
| save = STR
| range = melee
| range = melee
| range m =
| range m =
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| condition = Enwebbed
| condition = Enwebbed
| condition duration = 10
| condition duration = 10
| condition save = strength
| condition save = STR
| condition dc = caster
| area =
| area =
| area category =
| area category =
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| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels =
| granted by items = Cruel Sting:Short Rest
| granted by items = Cruel Sting
| cannot be learned = yes
| item only = yes
| notes =  
| notes =  
| video =
| video =
}}
}}

Latest revision as of 22:46, 20 August 2024

Ensnaring Strands.webp

Ensnaring Strands is a level 1 conjuration spell.

Description

Your attack conjures thick sticky webbing that possibly Enwebs Enwebs your target(s).

Properties

Cost
Action
Damage
Details
Attack roll
STR Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Enwebbed

Enwebbed Enwebbed

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Granted by the following items: