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Forceful Throw: Difference between revisions

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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
{{ActionPage
| summary = '''Forceful Throw''' is a class action used by poltergeists to throw objects at the players.
| summary = '''Forceful Throw''' is a class action used by poltergeists to throw objects at the players.
| description = Throw an item at a creature, wounding it and possibly knocking it {{Cond|Prone}}.
| description = Throw an item at a creature, wounding it and possibly knocking it {{Cond|Prone}}.
 
| extra description = Heavier items deal more damage.
Heavier items deal more damage.
| image = Throw.webp
| image = Throw.webp
| controller icon = Throw Icon.webp
| icon = Throw Unfaded Icon.webp
| cost = action
| cost = action
| damage = 1d10
| damage = 1d10

Latest revision as of 20:03, 27 April 2024

Throw.webp

Forceful Throw is a class action used by poltergeists to throw objects at the players.

Description

Throw an item at a creature, wounding it and possibly knocking it Prone Prone.

Heavier items deal more damage.

Properties

Cost:
Action
Damage:
D10 Bludgeoning.png 1d10 (1~10) Damage TypesBludgeoning
Details:
 Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
DEX Save (DC 15)

Condition: Prone

Prone Prone

Duration: 1 turn

DC 15  Dexterity saving throw

How to learn

(Information not yet added.)

Notes

Damage goes up to 2d10Damage TypesBludgeoning for medium size objects and 3d10Damage TypesBludgeoning for heavier objects.