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Entangle: Difference between revisions
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| area range ft = 10 | | area range ft = 10 |
Latest revision as of 07:11, 15 August 2024
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly and move at half speed while standing in this area.
Description
Vines sprout from the ground, turning it into and possibly creatures within.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- STR Save
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
- Creates Area: Twisting Vines
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Twisting Vines
Duration: 10 turns
AoE: 3 m / 10 ft (Radius)
Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.
- Type: Surface
Condition: Entangled
Spell save DC Strength saving throw
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
Condition: Difficult Terrain: Vines
- Movement speed halved.
How to learn
Classes:
- Class Level 1: Druid
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
An equivalent spell, Faithwarden's Vines, is provided by the Pale Oak.
External links[edit | edit source]
- Entangle on the Forgotten Realms Wiki