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Hellrider Paladin: Difference between revisions
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{{Infobox | {{Infobox creature | ||
| name = Hellrider Paladin | | name = Hellrider Paladin | ||
| faction = [[Hellriders]] | | faction = [[Hellriders]] | ||
| image = Hellrider Paladin. | | image = <gallery> | ||
Portrait Hellrider Paladin.png|Portrait | |||
</gallery> | |||
| race = [[Asmodeus Tiefling]] | | race = [[Asmodeus Tiefling]] | ||
| level = 10 | | level = 10 | ||
| size = Medium | | size = Medium | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| | | e hp = 65 | ||
| | | hp = 92 | ||
| | | t hp = 119 | ||
| | | ac = 19 | ||
| | | movement m = 9 | ||
| | | weight kg = 75 | ||
| str = 18 | | str = 18 | ||
| dex = 12 | | dex = 12 | ||
Line 25: | Line 21: | ||
| wis = 10 | | wis = 10 | ||
| cha = 16 | | cha = 16 | ||
| | | wis save prof = yes | ||
| | | cha save prof = yes | ||
| | | str save extra = +3 | ||
| dex save extra = +3 | |||
| | | con save extra = +3 | ||
| | | int save extra = +3 | ||
| | | wis save extra = +3 | ||
| | | cha save extra = +3 | ||
| | | resistances = Fire resistant full | ||
| | | conditions = Aura of Protection (Aura), Aura of Courage (Aura), Aura of Devotion (Aura) | ||
| passives = Darkvision, Extra Attack, Hellish Resistance, Divine Health, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature) @ Maul +1 | |||
| | |||
| | |||
}} | }} | ||
'''Hellrider Paladin''' is a summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]]. | |||
==Combat== | |||
=== Attacks and Abilities === | |||
{{Feature box|Main Hand Attack|item=Maul +1}} | |||
{{Feature box|Lay on Hands: Greater Healing}} | |||
{{Feature box|Thunderous Smite|item=Maul +1}} | |||
{{Feature box|Divine Smite|item=Maul +1}} | |||
{{Feature box|Misty Step}} | |||
{{feature box|Vow of Enmity}} | |||
== Notes == | |||
* Summonable as an ally through {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Hellrider Platoon}} if the player sides with [[Tiefling Refugees]] in [[Act One]] and saves [[Zevlor]] from [[Mind Flayer Colony]] in [[Act Two]]. | |||
== | == Gallery == | ||
<gallery heights="250px"> | |||
Hellrider Paladin.jpg|Model | |||
</gallery> | |||
{{Archetypes}} | |||
[[Category:Archetypes]] | |||
[[Category:Tieflings]] | |||
[[Category:Humanoids]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Upper City]] | |||
[[Category:Paladins]] |
Latest revision as of 06:00, 22 September 2024
Hellrider Paladin is a summonable ally during Confront the Elder Brain if Zevlor survives Act One and Act Two.
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
Notes[edit | edit source]
- Summonable as an ally through Tiefling Refugees in Act One and saves Zevlor from Mind Flayer Colony in Act Two. variant if the player sides with