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Faril: Difference between revisions

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m (Added XP reward to infobox (320))
 
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| ac = 19
| ac = 19
| movement m = 9
| movement m = 9
| xp = 320
| weight kg = 75
| weight kg = 75
| str = 19
| str = 19
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| conditions = Aura of Protection (Aura)
| conditions = Aura of Protection (Aura)
| passives = Charger, Divine Health, Extra Attack, Improved Divine Smite, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature), Tough
| passives = Charger, Divine Health, Extra Attack, Improved Divine Smite, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature), Tough
| athletics = 4
| acrobatics = 1
| perception = 2
}}
}}
'''Cashguard Captain Faril''' is the captain of [[the Counting House|the Counting House's]] Cashguard.  
'''Cashguard Captain Faril''' is the captain of [[the Counting House|the Counting House's]] Cashguard.  

Latest revision as of 00:04, 23 November 2024

Cashguard Captain Faril is the captain of the Counting House's Cashguard.

Involvement[edit | edit source]

Faril can be found guarding the door to the lower levels of the Counting House in the Lower City. She will ask for a Vault Pass, and the party can either obtain one from Bloris Meadhoney Head Clerk Meadhoney and present it or attempt to bribe Faril to access the vaults:

  • [PERSUASION] All that gold you guard, and you never get a taste of it yourself? Seems unfair. (5000) (DC 18)
  • [DECEPTION] You've had stranger visitors than me today. I won't be noticed, and you can make a tidy profit. (DC 18) (if spoken to Meadhoney and learned about the cultists)
  • [DECEPTION] My pass was stolen. Truly. This is all the coin I have left. (5000) (DC 20)
  • [INTIMIDATION] You can make some gold, or die guarding someone else's. Choose. (1000) (DC 30)

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Backbreaker.webp
Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Short rest
Blinding Smite.webp
Blinding Smite Blinding Smite ()
Normal weapon damage +
D8 Radiant.png 3d8 (3~24) Damage TypesRadiant

Evoke a heavenly flare and possibly Blind Blind your target

CON Save
 Range: Normal weapon range
Compelled Duel.webp
Compelled Duel Compelled Duel ()
Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing ()
Paladin Level x 4 hit points

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]