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Investigate the Murders: Difference between revisions
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Cora Highberry is at a table at the wine festival southwest of Elfsong Tavern. Speaking to her, she tells the party she's about to taste some of "Master Meztli's" wine. A successful medicine check reveals that the wine smells sickly sweet, with an acrid note on the periphery, indicating poison. Then there will be the following dialogue options: | Cora Highberry is at a table at the wine festival southwest of Elfsong Tavern. Speaking to her, she tells the party she's about to taste some of "Master Meztli's" wine. A successful medicine check reveals that the wine smells sickly sweet, with an acrid note on the periphery, indicating poison. Then there will be the following dialogue options: | ||
Choosing the following options results in Cora being poisoned and killed. The first two results in the player also being poisoned. | |||
* I would love a glass, Master Meztli. | * {{Dialogue option|I would ''love'' a glass, Master Meztli.}} | ||
* I'm afraid I must decline, but I hope you enjoy your wine. | * {{Dialogue option|Bottoms up!|tags=Dark Urge}} | ||
* {{Dialogue option|I'm afraid I must decline, but I hope you enjoy your wine.}} | |||
Choosing | Choosing any of the following options will result in the killer being revealed: | ||
* {{Dialogue option|Poison... Beauteous... Sickly... Delicate.|tags=Dark Urge}} | |||
* {{Dialogue option|This fiend has sullied good wine with ''poison!''|tags=Halfling}} | |||
* {{Dialogue option|Oh, poisoned wine? Now, that's a classic.|tags=Rogue}} | |||
* {{Dialogue option|Get back! This cowardly worm is trying to poison you!|tags=Barbarian}} | |||
* {{Dialogue option|I've smelled many a wine in my time, and this one's foul. ''Poisonous.''|tags=Bard}} | |||
* {{Dialogue option|Cora Highberry, your life is in danger. A serial killer is after you.}} | |||
* {{Dialogue option|I think it's only polite that we let Master Meztli drink first, or should I say... Dolor?}} | |||
* {{Dialogue option|''Kill the poisoner. One death is as good as another.''}} | |||
* {{Dialogue option|''Attack the poisoner.''}} | |||
Revealing Metzli as the serial killer will infuriate him, as his "perfect crime" is interrupted. He retreats, revealing multiple doppelgangers to keep the party busy, while using the {{SmRarityItem|Spaceshunt Boots}} to teleport himself away. One of the corpses contains a {{SmRarityItem|Tombstone Shop Key}} necessary for later on in the quest. Successfully warning Cora Highberry earns the [[File:Inspiration Icon.png|20x20px|link=]][[Inspiration|Inspirational Event]] ''Wine Connoisseur'' ([[Noble]] background). | |||
However, his {{SAI|Dimension Door}} can be {{SAI|Counterspell|Counterspelled}}, meaning the party can simply kill him at his initial appearance and avoid the fight at [[Facemaker's Boutique]], if trying to kill him here after the Counterspell he will likely to throw a potion to paralyze party member followed by a modified sneak attack that doesn't require an advantage. And he will always drink an invisibility potion for a second escape attempt. If he reaches his next turn he will cast Dimension Door again at level 5. | However, his {{SAI|Dimension Door}} can be {{SAI|Counterspell|Counterspelled}}, meaning the party can simply kill him at his initial appearance and avoid the fight at [[Facemaker's Boutique]], if trying to kill him here after the Counterspell he will likely to throw a potion to paralyze party member followed by a modified sneak attack that doesn't require an advantage. And he will always drink an invisibility potion for a second escape attempt. If he reaches his next turn he will cast Dimension Door again at level 5. | ||
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* {{Dialogue option|I didn't kill this person. But I will kill you.}} | * {{Dialogue option|I didn't kill this person. But I will kill you.}} | ||
After convincing or telling Sarevok how the victim died, he will lead the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, Valeria. The party must choose to either kill Valeria to become a holy assassin of Bhaal or slay Sarevok. | |||
An additional scene plays if either {{CharLink|Minsc}} or {{CharLink|Jaheira}} is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to having Jaheira/Minsc kneel before the Tribunal. Doing the latter satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins. | An additional scene plays if either {{CharLink|Minsc}} or {{CharLink|Jaheira}} is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to having Jaheira/Minsc kneel before the Tribunal. Doing the latter satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins. |
Latest revision as of 19:49, 11 October 2024
Investigate the Murders is a sub-quest of the Quest in Act Three of Baldur's Gate 3.
Objectives[edit | edit source]
Walkthrough[edit | edit source]
A Bhaalist Plot[edit | edit source]
According to Enver Gortash, Orin the Red can be found by following the murders in the city, starting with the latest reported murder at the Open Hand Temple. Completing provides more information on Father Lorgan, the latest victim of the Bhaalist plot, as well as information on the killer behind the murders. In this case, the party will encounter Inspector Valeria who is charged with investigating the murders, and she refers the party to Gauntlet Devella Fountainhead once they've shown her sufficient proof of Bhaal's involvement in the murders.
The party can also come across information on the murders by going up the stairs in the Elfsong Tavern and encountering the murder scene of Duke Belynne Stelmane. Upstairs, the party meets Gauntlet Devella Fountainhead, who is investigating the murders in town and believes they are part of a Bhaalist conspiracy. The party can tell her they are adventurers, and use Perception, Investigation, or Insight to convince Devella they can be of use. If Devella believes they can help, she will give a Map of Murder that points to another crime scene.
Speaking to any of the deceased victims, or speaking with the rats in Rainforest's home, reveals that they were killed by a dwarf in red. Speaking to Ffion Goldgrind's corpse in Fraygo's Flophouse reveals his name is Dolor and he is her son, who killed her after she found out he was a serial killer.
The Murder List[edit | edit source]
Fraygo's Flophouse is across the way from Sharess' Caress. After going up the stairs of the Flophouse, a ladder at X: -12 Y: 87 can be taken up to the top floor. On this floor, a red wardrobe can be found at X: -17 Y: 82.
There are multiple ways to get into the secret room on the uppermost floor of the Flophouse:
- Passing a lockpicking check of 25
- Using the spell
- Completing Flowery Key. and obtaining the
On the table to the right of the room's entrance is a Bloodstained Parchment. This parchment contains a list of murder victims and can be picked up to present to Valeria or Devella as hard evidence of a Bhaalist plot.
Another Bloodstained Parchment can be found inside Peartree House.
Save the Victims[edit | edit source]
Once the Bhaal murder list has been found, the party can utilize it to track down the victims who haven't yet been killed in order to seek out the murderer.
Living Victims:
- Cora Highberry X: 22 Y: -38: The Wine Festival southwest of the Elfsong Tavern.
- Figaro Pennygood X: -182 Y: -31: Inside Facemaker's Boutique.
- Chef Roveer X: 64 Y: 8: In the kitchen of the Elfsong Tavern.
- Nesha Leesha X: -153 Y: -90: Outside of the Blushing Mermaid.
Deceased Victims:
- Father Lorgan X: -57 Y: -22: In the infirmary of the Open Hand Temple.
- Duke Belynne Stelmane X: 73 Y: -19: Second floor of the Elfsong Tavern.
- Alexander Rainforest X: -95 Y: -114: Near the bed on the top floor of Rainforest's Home.
- Franc Peartree X: 42 Y: -96: On the ground in Peartree's Home.
Chef Roveer[edit | edit source]
Roveer is in the kitchen of Elfsong Tavern. He immediately insists the party take care of rats in the cellar, as part of Roveer's Storehouse and won't listen to the party otherwise. After killing the rats, the party can return and warn him of the murder plot.
Nesha Leesha[edit | edit source]
Nesha Leesha wanders the outer decks near the Blushing Mermaid's entrance. The party can warn her that she is a target for murder, but Nesha initially takes it as a joke. She doesn't think anyone would want to murder her. With a successful Persuasion roll (DC 15), she can be convinced that her life is in danger, after which she walks off to take care of her tab at the bar.
Cora Highberry[edit | edit source]
Cora Highberry is at a table at the wine festival southwest of Elfsong Tavern. Speaking to her, she tells the party she's about to taste some of "Master Meztli's" wine. A successful medicine check reveals that the wine smells sickly sweet, with an acrid note on the periphery, indicating poison. Then there will be the following dialogue options:
Choosing the following options results in Cora being poisoned and killed. The first two results in the player also being poisoned.
- I would love a glass, Master Meztli.
- [DARK URGE] Bottoms up!
- I'm afraid I must decline, but I hope you enjoy your wine.
Choosing any of the following options will result in the killer being revealed:
- [DARK URGE] Poison... Beauteous... Sickly... Delicate.
- [HALFLING] This fiend has sullied good wine with poison!
- [ROGUE] Oh, poisoned wine? Now, that's a classic.
- [BARBARIAN] Get back! This cowardly worm is trying to poison you!
- [BARD] I've smelled many a wine in my time, and this one's foul. Poisonous.
- Cora Highberry, your life is in danger. A serial killer is after you.
- I think it's only polite that we let Master Meztli drink first, or should I say... Dolor?
- Kill the poisoner. One death is as good as another.
- Attack the poisoner.
Revealing Metzli as the serial killer will infuriate him, as his "perfect crime" is interrupted. He retreats, revealing multiple doppelgangers to keep the party busy, while using the Spaceshunt Boots to teleport himself away. One of the corpses contains a Tombstone Shop Key necessary for later on in the quest. Successfully warning Cora Highberry earns the Inspirational Event Wine Connoisseur (Noble background).
However, his Facemaker's Boutique, if trying to kill him here after the Counterspell he will likely to throw a potion to paralyze party member followed by a modified sneak attack that doesn't require an advantage. And he will always drink an invisibility potion for a second escape attempt. If he reaches his next turn he will cast Dimension Door again at level 5.
can be , meaning the party can simply kill him at his initial appearance and avoid the fight atFigaro Pennygood[edit | edit source]
Only if fleeing from the wine festival Dolor can be found where his last target Figaro Pennygood is, at Facemaker's Boutique, near the Baldur's Gate waypoint. Figaro and Gauntlet Devella can be found in the back room, paralyzed, while Dolor prepares to murder them. If the party chooses the option to sneak into a better position, Dolor is able to kill Figaro, while announcing themselves immediately saves Figaro's life. During the battle, Dolor will target Devella first, making it imperative to heal (or cast
on) her. Entering through the right (southmost) double door can also put the party in a better position to save Devella. After the fight, Devella thanks the party and suggests searching Dolor's body for clues on what he intended to do next.Killing Dolor grants the party a bag of his victims' hands, as well as a Dirge of the Unholy Assassin with a poem from the Dirge of the Unholy Assassin. Reading the page provides a passphrase, 'Sicarius,' and a location, Candulhallow's Tombstones. Successfully killing Dolor awards the Inspirational Event Culling the Imitator (Haunted One background).
Murder the Victims[edit | edit source]
In contrast to saving the victims, the party can choose to murder the remaining victims for themselves and claim their hands as trophies. While Dolor is busy with Cora Highberry, the party can target Figaro Pennygood. The party can also take out Nesha Leesha and Roveer, either by announcing they've come to kill them or by using subterfuge (i.e. utilizing
or ). If the party announces they intend to kill the targets, the targets become hostile and are joined by friendly NPCs.After the first kill, or after killing Devella, the party is approached by Olfaith Olumssdottir who congratulates them and asks them to kill another target on the list. Once this is done, he directs the party to Canduhallow's Tombstones and gives them the secret passphrase - 'Sicarius.'
Candulhallow's Tombstones[edit | edit source]
Candulhallow's Tombstones (X:74, Y:25) is northeast of Elfsong Tavern. Its entrance can either be lockpicked, broken (normal attack), or a key used if the party killed Dolor. Move into the back office room and remove the Butterfly on Skull painting (X:87, Y:15) to find a button. Press the button to reveal a secret door. The only way to get past this door is to know the passphrase, Sicarius.
Within the basement, there is immediately a sign that says "Flaming Fists this Way." This area is heavily trapped with grease barrels that alight if the party enters that way. Instead, remain on the brick path on the right and enter the door to the Murder Tribunal's antechamber (X:-1302, Y:519).
Infiltrate the Murder Tribunal[edit | edit source]
Enter the Murder Tribunal Antechamber and speak to That Which Guards. The entity provides a riddle, "Present me well from gifts thine own, or I shall rend thy flesh from bone." Choose "I killed to be here - and took the victim's hand as proof" to proceed forward. The party can use the hand bag from Dolor, the hands taken from any victims they chose to kill, or the hand of Gortash to gain entry. Choosing any other option results in a fight with the guards, and the Murder Tribunal becomes hostile as well.
Choosing to go the murder route and not pursue Dolor results in Dolor being at the Tribunal and arguing with That Which Guards. That Which Guards states that only one murderer can go forth into the Tribunal. The party can tell Dolor to either go ahead, persuade him to fight against the Tribunal, or fight him to the death.
If the party chooses not to fight their way through, they come face to face with Sarevok Anchev, along with the Echo of Amelyssan, Echo of Sendai, and Echo of Illasera. The party can ask various questions about Sarevok and how he is still alive, his ties to Orin, and information about what the Murder Tribunal is.
Sarevok states that there is no better mirror in which to see the true nature of a killer than his victim. Thus, he summons the image of one of the murder victims. The spectre cannot speak, as the murderer stole its voice. Thus, the party must speak for it. Sarevok asks how the pitiful creature was slain.
If the party did not kill the victim, they can make a Deception check to lie and claim they did:
- [DECEPTION] First, I ended its sorry existence. Then I cut the hand from its corpse. (DC 20)
- [DECEPTION] Slowly and painfully. I savoured every scream. (DC 20)
- [DECEPTION] With a smile on my face, and pleasure in my heart. (DC 20)
Dark urge characters get an easier (DC 10) check:
- [DARK URGE] [DECEPTION] First, I ended its sorry existence. Then I cut the hand from its corpse. (DC 10)
- [DARK URGE] [DECEPTION] Slowly and painfully. I savoured every scream. (DC 10)
- [DARK URGE] [DECEPTION] With a smile on my face, and pleasure in my heart. (DC 10)
If the party actually did kill the victim, no Deception check is required.
Selecting any one of these additional options will result in Sarevok and his echoes immediately becoming hostile:
- The deed is done - the details don't matter.
- In combat. Honourably.
- I didn't kill this person. But I will kill you.
After convincing or telling Sarevok how the victim died, he will lead the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, Valeria. The party must choose to either kill Valeria to become a holy assassin of Bhaal or slay Sarevok.
An additional scene plays if either Minsc or Jaheira is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to having Jaheira/Minsc kneel before the Tribunal. Doing the latter satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins.
Quest Rewards[edit | edit source]
- Amulet of Bhaal
- Map to Bhaal Temple
- Sarevok's Horned Helmet, if Sarevok is killed.
- Sword of Chaos
Companion approval[edit | edit source]
In the confrontation at Figaro's shop:
- Ordering Meztli to stop (either the first option or any class option) -1 -1 +1 +1 +1 +1 +1 +1 +1
- Telling Meztli to back off of the kill -1 -1 -1 -1 -1 +1 +1 +1
- Offering to investigate the tribunal +1 +1 +1 +1 +1
- Sacrificing Devella Fountainhead|Gauntlet Devella Fountainhead -1 +1 +1 -1 -1 -1 -1 -1 +1
Notes[edit | edit source]
- This quest intertwines heavily with , which is completed at the same time as this quest.
- Several of the murder sites also contain body parts for .
- Warning Roveer and Nesha does not appear to make a difference - Dolor only targets Cora and Figaro.
- A part of this Quest is time-sensitive. If the party takes a Long Rest after entering the Lower City and getting close to the Wine Festival but not interacting with anyone, Cora will have been murdered the next day.
Bugs[edit | edit source]
- If interacting with Dolor and Cora Highberry at the wine festival and successfully passing the Medicine check to warn Cora that the wine is poisoned, the party may be incorrectly granted the Crossing's Namesake inspiration if a character with the Sage background is in the party. This bug also seems to also stop the party from being able to cast to stop dolor from escaping.