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Kagha: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Kagha | | name = Kagha | ||
| identity = Female | |||
| class = [[Circle of the Land]], [[Druid]] | | class = [[Circle of the Land]], [[Druid]] | ||
| hometown = [[Emerald Grove]] | | hometown = [[Emerald Grove]] | ||
Line 24: | Line 25: | ||
| t hp = 84 | | t hp = 84 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 150 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 16 | | str = 16 | ||
Line 33: | Line 35: | ||
| int save prof = Yes | | int save prof = Yes | ||
| wis save prof = Yes | | wis save prof = Yes | ||
| athletics = 3 | |||
| acrobatics = 3 | |||
| perception = 3 | |||
| resistances = poison resistant full | | resistances = poison resistant full | ||
| passives = Darkvision, Fey Ancestry, Opportunity Attack, Venomous Revenge | | passives = Darkvision, Fey Ancestry, Opportunity Attack, Venomous Revenge | ||
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{{CharLink|Zevlor}} requests the party's aid on dealing with the acting Archdruid of the Grove, Kagha. He says that she, alongside the other Druids, is preparing a ritual to seal off the Grove from the rest of the world, leaving the tiefling refugees in danger. | {{CharLink|Zevlor}} requests the party's aid on dealing with the acting Archdruid of the Grove, Kagha. He says that she, alongside the other Druids, is preparing a ritual to seal off the Grove from the rest of the world, leaving the tiefling refugees in danger. | ||
==== Saving Arabella ==== | |||
{{Main|Save Arabella}} | |||
The party later finds Kagha reprimanding a tiefling child named {{CharLink|Arabella}} for attempting to steal the {{SmRarityItem|Idol of Silvanus}}. The party and {{CharLink|Rath}}, another druid, can intervene to save the child. Should the party fail to persuade Kagha or decide to not intervene, Arabella will attempt to run, and Kagha's snake will chase her down and kill her. | The party later finds Kagha reprimanding a tiefling child named {{CharLink|Arabella}} for attempting to steal the {{SmRarityItem|Idol of Silvanus}}. The party and {{CharLink|Rath}}, another druid, can intervene to save the child. Should the party fail to persuade Kagha or decide to not intervene, Arabella will attempt to run, and Kagha's snake will chase her down and kill her. | ||
=== Investigate Kagha === | ==== Investigate Kagha ==== | ||
{{Main|Investigate Kagha}} | |||
Kagha can investigated and potentially confronted by the party. This must be done {{em|before}} {{CharLink|Halsin}} is rescued from the Goblin camp, otherwise the quest will be cancelled early. | |||
If searching the sanctum, Kagha's personal chest can be found. Lockpicking it will reveal a letter that will advance the Investigate Kagha quest and guide the party to a covert meeting in the Swamp. There, after a fight with [[Ancient Mud Mephit|Ancient Mud Mephits]] and [[Wood Woad|Wood Woads]], the party will find out Kagha is secretly planning to hand over the Grove to the [[Shadow Druids]] of the Cloakwood. | If searching the sanctum, Kagha's personal chest can be found. Lockpicking it will reveal a letter that will advance the Investigate Kagha quest and guide the party to a covert meeting in the Swamp. There, after a fight with [[Ancient Mud Mephit|Ancient Mud Mephits]] and [[Wood Woad|Wood Woads]], the party will find out Kagha is secretly planning to hand over the Grove to the [[Shadow Druids]] of the Cloakwood. | ||
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Should Kagha survive the ordeal, she'll show remorse for her actions. She'll thank the party, and will proceed to let the tieflings stay at the Grove for as long as they need. If the player character is a druid, she will bestow them the title of Faithwarden, and give them the {{SmRarityItem|Pale Oak}}. | Should Kagha survive the ordeal, she'll show remorse for her actions. She'll thank the party, and will proceed to let the tieflings stay at the Grove for as long as they need. If the player character is a druid, she will bestow them the title of Faithwarden, and give them the {{SmRarityItem|Pale Oak}}. | ||
=== Kagha's Fate === | ==== Kagha's Fate ==== | ||
If the party did not kill Kagha themselves, her fate depends largely on whether or not she was convinced to turn against the Shadow Druids, and whether or not she let Arabella die in her custody. | If the party did not kill Kagha themselves, her fate depends largely on whether or not she was convinced to turn against the Shadow Druids, and whether or not she let Arabella die in her custody. | ||
Latest revision as of 00:41, 23 November 2024
“A viper bares her fangs defending her brood. Is it not her nature to strike at invaders?„
Overview[edit | edit source]
Personality[edit | edit source]
Kagha wants to prove her authority over the Emerald Grove, and is willing to take drastic action. She has come to see the Tiefling Refugees as parasites, and calls them devils and a rot to be cleansed.
Kagha justifies her actions as those of a watchful broodmother. As such, Kagha admires Drow and Duergar for their culture of self-preservation. If the player character is a drow or duergar, she will attempt to appeal to them by calling their presence a gift.
Involvement[edit | edit source]
Act One[edit | edit source]
Zevlor requests the party's aid on dealing with the acting Archdruid of the Grove, Kagha. He says that she, alongside the other Druids, is preparing a ritual to seal off the Grove from the rest of the world, leaving the tiefling refugees in danger.
Saving Arabella[edit | edit source]
The party later finds Kagha reprimanding a tiefling child named Arabella for attempting to steal the Idol of Silvanus. The party and Rath, another druid, can intervene to save the child. Should the party fail to persuade Kagha or decide to not intervene, Arabella will attempt to run, and Kagha's snake will chase her down and kill her.
Investigate Kagha[edit | edit source]
Kagha can investigated and potentially confronted by the party. This must be done before Halsin is rescued from the Goblin camp, otherwise the quest will be cancelled early.
If searching the sanctum, Kagha's personal chest can be found. Lockpicking it will reveal a letter that will advance the Investigate Kagha quest and guide the party to a covert meeting in the Swamp. There, after a fight with Ancient Mud Mephits and Wood Woads, the party will find out Kagha is secretly planning to hand over the Grove to the Shadow Druids of the Cloakwood.
If returning and confronting Kagha about this, the Shadow Druids will reveal themselves and ask Kagha to attack the party and everyone else inside. The party can persuade Kagha to see her wrongs, and make her join the Grove's druid's side instead.
Should Kagha survive the ordeal, she'll show remorse for her actions. She'll thank the party, and will proceed to let the tieflings stay at the Grove for as long as they need. If the player character is a druid, she will bestow them the title of Faithwarden, and give them the Pale Oak.
Kagha's Fate[edit | edit source]
If the party did not kill Kagha themselves, her fate depends largely on whether or not she was convinced to turn against the Shadow Druids, and whether or not she let Arabella die in her custody.
- Kagha repented
- Arabella lives, her parents live
- Halsin allows Kagha to remain in the Grove, however she is demoted to novice. (If the party returns to the area later in Act 1, she will be standing on the path overlooking the grove -- near where Zevlor and Aradin fought when the party first arrived.)
- Arabella died, her parents live
- Halsin leaves her fate in Locke and Komira's hands. They will attempt to poison Kagha at the party, which will kill her unless the party intervenes.
- If the party convinced Locke and Komira to spare Kagha, the poison can be cured (e.g. with Lesser Restoration). Kagha thanks the party profusely and vows to improve herself.
- Arabella lives, her parents live
- Kagha did not repent
- Arabella died, her parents live
- Halsin leaves her fate in Locke and Komira's hands. They will attempt to poison Kagha at the party, which will kill her unless the party intervenes.
- If the party convinced Locke and Komira to spare Kagha, the poison can be cured (e.g. with Lesser Restoration). Kagha thanks the party profusely and vows to improve herself.
- Arabella and her Parents died
- Kagha is exiled from the Emerald Grove, and all Groves of Silvanus.
- Convinced to let Arabella go earlier
- Kagha is demoted to the most junior rank of druid
- Arabella died, her parents live
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Kagha has an ability kit similar to a Level 5 Druid, including the ability to cast spells using Level 3 Spell Slots.
Allies[edit | edit source]
Notable loot[edit | edit source]
Related literature[edit | edit source]
Related quests[edit | edit source]
Speak with Dead[edit | edit source]
Kagha can be spoken to with
.Party member: What happened to you? How did you come to die?
- Kagha: Punished for... protecting the grove...
Party member: From where do you hail?
- Kagha: Born to the circle... belonged to the circle...
Party member: What did you mean to accomplish in the circle?
- Kagha: Complete the Rite of Thorns... safe from the coming storm...
Party member: Why did you take the tiefling girl?
- Kagha: Stole the idol... needed for ritual... choice and consequence...
Party member: Why did you ally with the Shadow Druids?
- Kagha: The power to... protect my people... sanctuary...
Gallery[edit | edit source]
Notes[edit | edit source]
- "Ssifisv," the command she gives Teela, is a draconic command to step down.
- In combat, Kagha prioritizes maintaining Moonbeam above all other actions. This can often lead into her walking into her own Moonbeam. It can also cause the deaths of NPCs around with low HP such as Loic or Silver.
- Kagha grants 150 XP when killed.
External links[edit | edit source]
Kagha on the Forgotten Realms Wiki