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Lae'zel/Approval: Difference between revisions
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* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Lae'zel|+1}} | * When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Lae'zel|+1}} | ||
'' | ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
** Talk to him and say that his mission ends here {{Approval|Lae'zel|+1}} | |||
** OR Choose a dialogue option to attack him {{Approval|Lae'zel|+1}} | |||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Lae'zel|+1}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Lae'zel|+1}} | ** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Lae'zel|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}} | * Playing as {{Background|Haunted One|The Dark Urge}}: | ||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Lae'zel|+1}} | ** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Lae'zel|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | ||
''Talking to [[Florrick|Councellor Florrick]]:'' | ''Talking to [[Florrick|Councellor Florrick]]:'' | ||
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* When she tell you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Lae'zel|+1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))'' | * When she tell you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Lae'zel|+1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))'' | ||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then: | * Ask her what they are doing here, if they headed for Baldur's Gate, and then: | ||
** Tell her not to lose hope to see others alive {{Approval|Lae'zel|+1}} | ** Tell her not to lose hope to see others alive {{Approval|Lae'zel|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | ||
** OR Say she did the right mess of things. {{Approval|Lae'zel|+1}} | ** OR Say she did the right mess of things. {{Approval|Lae'zel|+1}} | ||
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** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Lae'zel|+1}} | ** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Lae'zel|+1}} | ||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Lae'zel|+1}} | ** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Lae'zel|+1}} | ||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], promise you will find them {{Approval|Lae'zel|+1}} | * When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], promise you will find them {{Approval|Lae'zel|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | ||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Lae'zel|+1}} | * If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Lae'zel|+1}} | ||
** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Lae'zel|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | ** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Lae'zel|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | ||
'''[[Reithwin Town]]''' | ''Speaking with [[Bex]] and [[Danis]]:'' | ||
'' | * Before trying to [[Rescue the Tieflings|saving captured refugees]]: | ||
* | ** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Lae'zel|+1}} ''(starts the quest, if you don't have it already)'' | ||
** OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Lae'zel|+1}} ''(either option)'' | |||
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Lae'zel|+1}} | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Lae'zel|+1}} | |||
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Lae'zel|+1}} ''(a {{Class|Cleric}} character will have a unique line)'' | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Lae'zel|+1}} | |||
** OR Tell him to stop whining and do something about it {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Lae'zel|+1}} | |||
* If you have already saved him from the shadows, say you're absolutely going to gloat {{Approval|Lae'zel|+1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Lae'zel|+1}} | |||
** Garble their names and say you don't know them {{Approval|Lae'zel|+1}} | |||
* If both siblings '''survived''': | |||
** After they thank you, ask Rolan whether he has something to add {{Approval|Lae'zel|+1}} | |||
** OR Ask who is going to pay you {{Approval|Lae'zel|+1}} | |||
* If Rolan died in battle with [[Shadow]]s, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Lae'zel|+1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Lae'zel|+1}} | |||
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Lae'zel|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Intimidation]] or [[Persuasion]] {{Approval|Lae'zel|+1}} ''(either option, requiring a DC 14 roll)'' | |||
''Elsewhere in the inn:'' | |||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Lae'zel|+1}} | |||
'''[[Reithwin Town]]''' <br> | |||
''At the [[Reithwin Tollhouse]]:'' | |||
* Talking to [[Gerringothe Thorm]], attack her straightaway, or choose to answer "I bring death", or say "This ends now" after giving her several coins. {{Approval|Lae'zel|+1}} ''(starts a fight with the tollmaster and her minions)'' | |||
** OR Convince Gerringothe Thorm to end herself by any available option. {{Approval|Lae'zel|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | |||
''In the [[House of Healing]]:'' | ''In the [[House of Healing]]:'' | ||
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Lae'zel|+1}} | * Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Lae'zel|+1}} | ||
** Then persuade | ** Then persuade Malus Thorm to operate on himself. {{Approval|Lae'zel|+1}} | ||
* OR Convince | * OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Lae'zel|+1}} ''(comes one point by another subsequently)''. | ||
* OR Choose to attack him at any stage of the dialogue {{Approval|Lae'zel|+1}} | |||
''At [[The Waning Moon]]:'' | ''At [[The Waning Moon]]:'' | ||
* Safely drink with [[Thisobald Thorm]] (rolling [[ | * Safely drink with [[Thisobald Thorm]] (rolling [[Constitution]], either general or class-based lines) {{Approval|Lae'zel|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Lae'zel|+1}} ''(gains approval only in first round)'' | ** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Lae'zel|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) | ** Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Lae'zel|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make | ** By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Lae'zel|+1}} | ||
* OR Refuse to drink with the brewer. {{Approval|Lae'zel|+1}} | |||
** OR Choose to attack the creature (through the dialogue options) {{Approval|Lae'zel|+1}} | |||
** OR, After the second tankard, refuse to tell him more stories {{Approval|Lae'zel|+1}} ''(makes Thisobald and his zombie patrons hostile)'' | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
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* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Lae'zel|-1}} | * When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Lae'zel|-1}} | ||
'' | ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
* Playing as {{Background|Haunted One|The Dark Urge}} | ** Speak to Isobel and say that she is coming with you {{Approval|Lae'zel|-5}} | ||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Lae'zel|-5}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Lae'zel|-5}} ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
'' Talking to [[His Majesty]] via [[Speak with Animals]]:'' | '' Talking to [[His Majesty]] via [[Speak with Animals]]:'' | ||
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''Talking to [[Alfira]] at the inn:'' | ''Talking to [[Alfira]] at the inn:'' | ||
* Ask her about others, and then say that running was right call {{Approval|Lae'zel|-1}} | * Ask her about others, and then say that running was right call {{Approval|Lae'zel|-1}} | ||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], say you imagine the cultists are torturing them right now {{Approval|Lae'zel| | * When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], say you imagine the cultists are torturing them right now {{Approval|Lae'zel|-1}} | ||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]], promise to rescue his siblings if they are alive OR say that it is your responsibility to bring them back {{Approval|Lae'zel|-1}} ''(starts the quest, if you don't have it already)'' | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Lae'zel|-1}} | |||
''Elsewhere in the inn:'' | ''Elsewhere in the inn:'' | ||
* Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Lae'zel|-1}} | * Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Lae'zel|-1}} | ||
'''At the [[Reithwin Tollhouse]]''' | |||
* Agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Lae'zel|-1}} | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' |
Latest revision as of 08:15, 29 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.
Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.
The actions and choices listed on this page will raise or lower Lae'zel's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Lae'zel may greet the player with:
Negative (<0):
- "Speak, and be done with it."
Neutral (0 - 19):
- "Speak."
Medium (20-39):
- "You must have questions."
- "Greetings."
High and up (40+):
- "Is something burdening you?"
If the player character is a githyanki Tav/Dark Urge:
- "Yes kin, speak."
When spoken to by someone other than the player character:
- "The pet speaks. Adorable. Now send over your owner, before you make a mess of things."
Romance[edit | edit source]
Flirting - Act One and Act Two:
- "Speak your mind. I'm listening."
Partnered - Act Three before romance scene:
- "How can I assist?"
Partnered - Act Three after romance scene:
- "A welcome face. How can I help?"
Partnered - Low approval:
- "Go ahead."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.