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Lae'zel/Approval: Difference between revisions
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* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Lae'zel|+1}} | * When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Lae'zel|+1}} | ||
'' | ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
** Talk to him and say that his mission ends here {{Approval|Lae'zel|+1}} | |||
** OR Choose a dialogue option to attack him {{Approval|Lae'zel|+1}} | |||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Lae'zel|+1}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Lae'zel|+1}} | ** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Lae'zel|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}} | * Playing as {{Background|Haunted One|The Dark Urge}}: | ||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Lae'zel|+1}} | ** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Lae'zel|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | ||
''Talking to [[Florrick|Councellor Florrick]]:'' | ''Talking to [[Florrick|Councellor Florrick]]:'' | ||
Line 375: | Line 379: | ||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Intimidation]] or [[Persuasion]] {{Approval|Lae'zel|+1}} ''(either option, requiring a DC 14 roll)'' | * When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Intimidation]] or [[Persuasion]] {{Approval|Lae'zel|+1}} ''(either option, requiring a DC 14 roll)'' | ||
'''[[Reithwin Town]]''' | ''Elsewhere in the inn:'' | ||
'' | * When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Lae'zel|+1}} | ||
* | |||
'''[[Reithwin Town]]''' <br> | |||
''At the [[Reithwin Tollhouse]]:'' | |||
* Talking to [[Gerringothe Thorm]], attack her straightaway, or choose to answer "I bring death", or say "This ends now" after giving her several coins. {{Approval|Lae'zel|+1}} ''(starts a fight with the tollmaster and her minions)'' | |||
** OR Convince Gerringothe Thorm to end herself by any available option. {{Approval|Lae'zel|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | |||
''In the [[House of Healing]]:'' | ''In the [[House of Healing]]:'' | ||
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Lae'zel|+1}} | * Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Lae'zel|+1}} | ||
** Then persuade | ** Then persuade Malus Thorm to operate on himself. {{Approval|Lae'zel|+1}} | ||
* OR Convince | * OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Lae'zel|+1}} ''(comes one point by another subsequently)''. | ||
* OR Choose to attack him at any stage of the dialogue {{Approval|Lae'zel|+1}} | |||
''At [[The Waning Moon]]:'' | ''At [[The Waning Moon]]:'' | ||
* Safely drink with [[Thisobald Thorm]] (rolling [[ | * Safely drink with [[Thisobald Thorm]] (rolling [[Constitution]], either general or class-based lines) {{Approval|Lae'zel|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Lae'zel|+1}} ''(gains approval only in first round)'' | ** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Lae'zel|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) | ** Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Lae'zel|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make | ** By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Lae'zel|+1}} | ||
* OR Refuse to drink with the brewer. {{Approval|Lae'zel|+1}} | |||
** OR Choose to attack the creature (through the dialogue options) {{Approval|Lae'zel|+1}} | |||
** OR, After the second tankard, refuse to tell him more stories {{Approval|Lae'zel|+1}} ''(makes Thisobald and his zombie patrons hostile)'' | |||
'''[[Moonrise Towers]]'''<br> | |||
* While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you are here to take his head {{Approval|Lae'zel|+1}} | |||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* When Z'rell orders you to decide the goblins' fate: | |||
** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Lae'zel|+1}} | |||
''Talking to [[Z'rell|Disciple Z'rell]]:'' | |||
* If you killed the goblins: | |||
** Distract [[Z'rell]] with thoughts of your dalliance with Lae'zel {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' This option is available only if you're romancing the gith warrior'' | |||
* If you spared the goblins, fail the [[Deception]] roll to explain it and then say you will free the rest of the prisoners {{Approval|Lae'zel|+1}} | |||
* If you have helped [[Balthazar]] to retrieve [[Nightsong]]: | |||
** Refuse to kidnap Isobel on Z'rell's order {{Approval|Lae'zel|+1}} | |||
** OR Say you have yet to kill Z'rell and other vermin at the Moonrise {{Approval|Lae'zel|+1}} | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Say you expected to see her dismembered {{Approval|Lae'zel|+1}} | |||
** OR Say that the only thing you're going to break is them {{Approval|Lae'zel|+1}} ''(starts a fight with the questioners, with Minthara taking your side)'' | |||
* After the fight, escort Minthara out of Moonrise Towers and tell where to find your camp {{Approval|Lae'zel|+1}} | |||
* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Lae'zel|+1}} | |||
* Use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante, and then: | |||
** Try to bribe her, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Lae'zel|+1}} | |||
** OR Refuse to bribe her {{Approval|Lae'zel|+1}} | |||
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Lae'zel|+1}} | |||
** OR Refuse to help them {{Approval|Lae'zel|+1}} | |||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a [[Persuasion]] or an [[Intimidation]] roll, then promise to help the tieflings {{Approval|Lae'zel|+1}} | |||
** OR Refuse to help them {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Lae'zel|+1}} | |||
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Lae'zel|+1}} | |||
* Provide Wulbren with any tool capable of destroying a wall {{Approval|Lae'zel|+1}} | |||
* When Wulbren, once freed, takes the boat and sails off without the party: | |||
** Playing as a {{Class|Paladin}} or a Good {{Class|Cleric}}, say that their chasers won't get past you {{Approval|Lae'zel|+1}} | |||
** OR Outrage on Wulbren's betrayal, using basic line or class-based/race-based lines for Evil {{Class|Cleric}}, {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Fighter}}, {{Race|Drow}}, {{Race|Githyanki}} or {{Race|Deep Gnome}} {{Approval|Lae'zel|+1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Lae'zel|+1}} | |||
* Convince [[Astarion]] to bite [[Araj Oblodra]] OR order him directly to do it. {{Approval|Lae'zel|+1}} ''(either option)'' | |||
''Final fight at the Moonrise:'' | |||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
* After defeating Ketheric down at the [[Mind Flayer Colony|colony]], speak to [[Art Cullagh]] and ask whether the [[Shadow Curse|curse]] is everything he bothers about. {{Approval|Lae'zel|+1}} | |||
* If you have saved [[Minthara]], after defeating Ketheric reject her proposal to seize control of the [[Netherbrain]] {{Approval|Lae'zel|+1}} | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
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* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Lae'zel|-1}} | * When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Lae'zel|-1}} | ||
'' | ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
* Playing as {{Background|Haunted One|The Dark Urge}} | ** Speak to Isobel and say that she is coming with you {{Approval|Lae'zel|-5}} | ||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Lae'zel|-5}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Lae'zel|-5}} ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
'' Talking to [[His Majesty]] via [[Speak with Animals]]:'' | '' Talking to [[His Majesty]] via [[Speak with Animals]]:'' | ||
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''Elsewhere in the inn:'' | ''Elsewhere in the inn:'' | ||
* Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Lae'zel|-1}} | * Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Lae'zel|-1}} | ||
'''Reithwin Town''' | |||
* At the [[Reithwin Tollhouse]], agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Lae'zel|-1}} | |||
'''[[Moonrise Towers]]''' | |||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* When Z'rell orders you to decide the goblins' fate, set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Lae'zel|-1}} | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, if you failed a [[Wisdom]] check to reach out to Minthara's mind, tell the questioners to carve her mind apart {{Approval|Lae'zel|-1}} | |||
* Speaking to the [[Warden]] for the first time, use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Lae'zel|-1}} | |||
** Then try to bribe her {{Approval|Lae'zel|-1}} | |||
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Lae'zel|-1}} | |||
** Refuse to find tools for Wulbren ALL-1 | |||
* When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Lae'zel|-1}} | |||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Lae'zel|-1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Back [[Astarion]] in his decision on biting [[Araj Oblodra]], telling her "He said no, what's to discuss". {{Approval|Lae'zel|-1}} | |||
** OR Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to pressure him into taking her offer {{Approval|Lae'zel|-1}} | |||
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Lae'zel|-1}} | |||
Latest revision as of 12:16, 1 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.
Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.
The actions and choices listed on this page will raise or lower Lae'zel's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Lae'zel may greet the player with:
Negative (<0):
- "Speak, and be done with it."
Neutral (0 - 19):
- "Speak."
Medium (20-39):
- "You must have questions."
- "Greetings."
High and up (40+):
- "Is something burdening you?"
If the player character is a githyanki Tav/Dark Urge:
- "Yes kin, speak."
When spoken to by someone other than the player character:
- "The pet speaks. Adorable. Now send over your owner, before you make a mess of things."
Romance[edit | edit source]
Flirting - Act One and Act Two:
- "Speak your mind. I'm listening."
Partnered - Act Three before romance scene:
- "How can I assist?"
Partnered - Act Three after romance scene:
- "A welcome face. How can I help?"
Partnered - Low approval:
- "Go ahead."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.