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Invisibility (Duergar): Difference between revisions

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| condition duration = 10
| condition duration = 10
| higher levels =
| higher levels =
| notes = * The Duergar racial version of the spell is much more useful than standard invisibility, as it has an unlimited duration. Only Greater Invisibility offers any Stealth checks to maintain the invisibility when it might otherwise break. Despite the tooltip claiming otherwise, this (racial) spell behaves exactly like the Level 2 Invisibility, spell which doesn't mention Stealth checks in its description: it breaks immediately upon interaction with anything, except casting Minor Illusion.
| notes = * Some descriptors of the Duergar version of this spell require clarification:
| bugs =
** Contrary to what is stated in the above ''Properties'' section, the Duergar version of this spell can be cast as often as desired, even while in combat, as long the user is not [[silenced]] and has a full standard action available.
** Also not mentioned in the above ''Properties'', this version of invisibility still requires {{Concentration}}.
** Contrary to what is stated above with ''Condition: Invisible'', the Duergar version of this spell has an unlimited duration.  
* Given all the above, the Duergar version is arguably much more powerful than the standard [[invisibility_(spell)|invisibility]] spell. The only drawback of this version is that the caster may only apply it on themselves.
* Aside from duration, this racial version functions exactly like the Level 2 Invisibility spell:
** It breaks immediately upon interaction with anything, except casting [[Minor Illusion]].
** It breaks immediately if the {{cond|wet}} condition is applied.
* Only [[Greater Invisibility]] offers any [[stealth]] checks to maintain invisibility when it might otherwise break.
| video =  
| video =  
}}
}}

Latest revision as of 02:40, 30 November 2024

Invisibility.webp

Invisibility is a level spell. This spell allows users to turn themselves Invisible Invisible to the naked eye.

Description

Become Invisible.

Properties

Cost
Action
Details
 Range: Self
Recharge: Per battle

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Invisible

Invisible Invisible

Duration: 10 turns

Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.

How to learn

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

  • Some descriptors of the Duergar version of this spell require clarification:
    • Contrary to what is stated in the above Properties section, the Duergar version of this spell can be cast as often as desired, even while in combat, as long the user is not silenced and has a full standard action available.
    • Also not mentioned in the above Properties, this version of invisibility still requires Concentration Concentration.
    • Contrary to what is stated above with Condition: Invisible, the Duergar version of this spell has an unlimited duration.
  • Given all the above, the Duergar version is arguably much more powerful than the standard invisibility spell. The only drawback of this version is that the caster may only apply it on themselves.
  • Aside from duration, this racial version functions exactly like the Level 2 Invisibility spell:
    • It breaks immediately upon interaction with anything, except casting Minor Illusion.
    • It breaks immediately if the Wet Wet condition is applied.
  • Only Greater Invisibility offers any stealth checks to maintain invisibility when it might otherwise break.