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** Solve the second riddle {{Approval|Karlach|+1}}--> | ** Solve the second riddle {{Approval|Karlach|+1}}--> | ||
'''[[Lower City]]''' | '''[[Lower City]]'''<br> | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Karlach|+1}} | |||
** OR Pretend to push him off his balance {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Karlach|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Karlach|+1}} | |||
** OR Tell her to let it slide, just for once {{Approval|Karlach|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Karlach|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Karlach|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Karlach|+1}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Karlach|+1}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Karlach|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Karlach|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Karlach|+1}} | |||
** Then call Liara a typical Fist who never listens {{Approval|Karlach|+1}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Karlach|+1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Karlach|+1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Karlach|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Karlach|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Karlach|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Karlach|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Karlach|+1}} | |||
* After dealing with the hag, if real [[Quenora Grisly]] died, tell Gannet you are sorry for not saving her {{Approval|Karlach|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Karlach|+1}} | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Karlach|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Karlach|+1}} | |||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Karlach|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Karlach|+1}} | |||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Karlach|+1}} | |||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Karlach|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Tell her to surrender the child immediately. {{Approval|Karlach|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Karlach|+1}} | |||
** OR Say you don't like being used {{Approval|Karlach|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade: | |||
** Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Karlach|+1}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Tell Svend that Siggy clearly loves him and worries about him {{Approval|Karlach|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Karlach|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Karlach|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Karlach|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Karlach|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Karlach|+1}} | |||
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
* <u>Show</u> yourself immediately to [[Dolor]] in the [[Facemaker's Boutique]] | * <u>Show</u> yourself immediately to [[Dolor]] in the [[Facemaker's Boutique]] | ||
* Play with the children in [[Bloomridge Park]] ({{Coords|-166|-75}}) | * Play with the children in [[Bloomridge Park]] ({{Coords|-166|-75}}) | ||
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{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[Ruined Battlefield]]'''<br> | '''[[Ruined Battlefield]]'''<br> | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Karlach|-1}} | * When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Karlach|-1}} | ||
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'''[[Last Light Inn]]'''<br> | '''[[Last Light Inn]]'''<br> | ||
''Speaking to [[Jaheira]]:'' | ''Speaking to [[Jaheira]]:'' | ||
* When talking to Jaheira inside the inn, say you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Karlach|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | * When talking to Jaheira inside the inn, say you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Karlach|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | ||
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* In front of [[Moonrise Towers]], reject Jaheira's offer to join you in the upcoming fight {{Approval|Karlach|-5}} | * In front of [[Moonrise Towers]], reject Jaheira's offer to join you in the upcoming fight {{Approval|Karlach|-5}} | ||
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a foe. {{Approval|Karlach|-5}} | * If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a foe. {{Approval|Karlach|-5}} | ||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]'''<br> | ||
''Dealing with [[Yurgir]] and his retinue:'' | ''Dealing with [[Yurgir]] and his retinue:'' | ||
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* If you have defeated Balthazar: | * If you have defeated Balthazar: | ||
** Kill [[Aylin]] {{Approval|Karlach|-1}} | ** Kill [[Aylin]] {{Approval|Karlach|-1}} | ||
* If Balthazar is present and not hostile to the party, let him take | * If Balthazar is present and not hostile to the party, let him take Aylin to Ketheric {{Approval|Karlach|-5}} | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]'''<br> | ||
* | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]]: | |||
* | ** Playing as a {{Race|Githyanki}}, tell her that this form fits her much better {{Approval|Karlach|-1}} | ||
** Succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Karlach|-1}} | |||
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Karlach|-1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to purge the pods {{Approval|Karlach|-5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Karlach|-1}} | |||
<!--* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to impress her {{Approval|Karlach|-1}} | |||
** Say you wanted to watch them suffer {{Approval|Karlach|-1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Karlach|-1}} | |||
- Don't know why the amounts are included, for Karlach leaves the party in case raiding the Emerald Grove--> | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If Isobel died, tell the aasimar you would betray her again on a whim {{Approval|Karlach|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Say they are better off without [[Zevlor]] {{Approval|Karlach|-1}} | |||
** OR Say "Good riddance" (i.e. to Zevlor) {{Approval|Karlach|-1}} | |||
* Tell her people get paid for doing jobs {{Approval|Karlach|-1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** OR Tell Ide that her friend is dead anyway {{Approval|Karlach|-1}} | |||
** OR Tell Mattis that death happens, and that's it {{Approval|Karlach|-1}} | |||
** OR Inform Umi that Mol is dead {{Approval|Karlach|-1}} | |||
''Others:'' | |||
* Playing as a {{Class|Bard}}, talking to [[Alfira]] and decline her proposal to play together for the tiefling kids {{Approval|Karlach|-1}} | |||
* Speaking to [[Jaheira]], refuse to recruit her {{Approval|Karlach|-2}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Sleep with [[Karlach]], tell her that it was a mistake, then confirm it {{Approval|Karlach|-100}} | * Sleep with [[Karlach]], next morning tell her that it was a mistake, then confirm it {{Approval|Karlach|-100}} | ||
}} | }} | ||
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'''[[Lower City]]''' | '''[[Lower City]]''' | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Karlach|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and then: | |||
* Advise her to double their shifts and dock their pay {{Approval|Karlach|-1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, tell him you'll stay out of trouble {{Approval|Karlach|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Karlach|-1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Karlach|-1}} | |||
* If you already know that Vanra died, tell this to Lora, saying it's no matter she believes you or not {{Approval|Karlach|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]: | |||
* When looking for a decision, suggest to pay Lora off {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Karlach|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Karlach|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Say you'll leave now {{Approval|Karlach|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Karlach|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Karlach|-1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Karlach|-1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Karlach|-1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Karlach|-1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Karlach|-1}} | |||
* At the [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Karlach|-1}} | * At the [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Karlach|-1}} | ||
* Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Karlach|-1}} | * Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Karlach|-1}} |
Latest revision as of 21:16, 9 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.