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<includeonly><span style="white-space: nowrap;">{{DamageColor | {{{2}}} | | <includeonly><span style="white-space: nowrap;">{{DamageColor | {{{2}}} |{{{1}}}{{DamageIcon|{{{2}}}}}{{#ifeq: {{{2}}} | Healing | {{DamageColor | {{{2}}} |hit points}} | {{DamageColor | {{{2}}} |{{{2}}}}}}}}}{{#if:{{{drs|}}}|{{DRS}}}}</span></includeonly><noinclude> | ||
This template inserts formatted damage text. | This template inserts formatted damage text. | ||
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Result: Blah blah restores {{DamageText|2d4+2|Healing}}. | Result: Blah blah restores {{DamageText|2d4+2|Healing}}. | ||
=== | === Damage rider as source === | ||
See [[Template:DRS]] for an explanation on why anyone would want to do this. | See [[Template:DRS]] for an explanation on why anyone would want to do this. | ||
Latest revision as of 18:16, 6 January 2024
This template inserts formatted damage text.
Basic usage
Usage: Blah blah deals {{DamageText|2d6|Fire}} damage.
Result: Blah blah deals 2d6Fire damage.
Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.
Result: Blah blah deals 2d6Physical damage.
Healing text
Usage: Blah blah heals {{DamageText|2d4+2|Healing}}.
Result: Blah blah restores 2d4+2hit points.
Damage rider as source
See Template:DRS for an explanation on why anyone would want to do this.
Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.
Result: Blah blah deals 2d6PhysicalDRS damage.