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Otiluke's Resilient Sphere: Difference between revisions
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| school = Evocation | | school = Evocation | ||
| classes = Wizard | | classes = Wizard | ||
| class learns at level 7 = Wizard, Knowledge Domain:Domain Spell | |||
| races = | | races = | ||
| summary = | | summary = | ||
| description = Enclose a target in a sphere of shimmering force, reducing its movement speed by half, and blocking all incoming and | | description = Enclose a target in a sphere of shimmering force, reducing its movement speed by half, and blocking all incoming and spell effects. | ||
| | | extra description = The sphere reduces the target's [[movement speed]] by half, and also prevents it from casting spells or dealing damage. | ||
| warning = {{Prereq|The target can't be Huge in size.}} | |||
| cost = action, spell4 | |||
| concentration = Yes | | concentration = Yes | ||
| range = ranged | | range = ranged | ||
Line 16: | Line 19: | ||
| condition duration = 3 | | condition duration = 3 | ||
| condition save = Dexterity | | condition save = Dexterity | ||
| | | condition dc = caster | ||
| notes = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Otiluke's resilient sphere|long}} | * {{FRWiki|Otiluke's resilient sphere|long}} |
Latest revision as of 07:44, 15 August 2024
Otiluke's Resilient Sphere is a level 4 evocation spell.
Description
Enclose a target in a sphere of shimmering force, reducing its movement speed by half, and blocking all incoming and spell effects.
The sphere reduces the target's movement speed by half, and also prevents it from casting spells or dealing damage.
The target can't be Huge in size.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Otiluke's Resilient Sphere
Duration: 3 turns
Spell save DC Dexterity saving throw
- Enclosed in an arcane sphere. Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere. Movement Speed halved.
How to learn
Classes:
- Class Level 7: Wizard, and Knowledge Domain (Domain Spell)