Ad placeholder
Zealot of the Absolute: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) m (→Human) |
HiddenDragon (talk | contribs) (Added extra to saving throws from aura of protection) |
||
Line 23: | Line 23: | ||
| wis save prof = yes | | wis save prof = yes | ||
| cha save prof = yes | | cha save prof = yes | ||
| str save extra = +3 | |||
| dex save extra = +3 | |||
| con save extra = +3 | |||
| int save extra = +3 | |||
| wis save extra = +3 | |||
| cha save extra = +3 | |||
| conditions = Aura of Protection (Aura) | | conditions = Aura of Protection (Aura) | ||
| passives = Divine Health, Extra Attack, Great Weapon Fighting, Opportunity Attack | | passives = Divine Health, Extra Attack, Great Weapon Fighting, Opportunity Attack |
Latest revision as of 04:46, 22 September 2024
Zealot of the Absolute is an archetype of enemy that serves The Absolute, based off of a Strength-based Oath of Vengeance Paladin.
They can be encountered in Moonrise Towers and High Hall.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Tactician/Honour only[edit | edit source]
Loot[edit | edit source]
Known zealots of the Absolute[edit | edit source]
Drow[edit | edit source]
Dwarf[edit | edit source]
Halfling[edit | edit source]
Half-Elf[edit | edit source]
Half-Orc[edit | edit source]
Human[edit | edit source]
Notes[edit | edit source]
- Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
- Zealots encountered in High Hall are level 7 as opposed to level 8.