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Gresh: Difference between revisions
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m (Added combat-relevant skills to infobox) |
m (Added XP reward to infobox (15)) |
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| t hp = 19 | | t hp = 19 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 15 | |||
| weight kg = 35 | | weight kg = 35 | ||
| level = 2 | | level = 2 |
Latest revision as of 00:20, 23 November 2024
Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of scouts who have captured Findal.
Involvement[edit | edit source]
Act One[edit | edit source]
Upon entering the Underground Passage, the party will find Gresh, Gurza, Torrack, and Worm discussing the fate of their fellow Goblins. One of the Druids of the Emerald Grove, Findal, lies unconscious nearby. While the other Goblins discuss new torture methods, Gresh asserts that they still need answers from their hostage. Presumably, Findal fell unconscious during an interrogation.
Regardless of the party's interactions with Gresh, he is always hostile to the party and cannot be persuaded to release Findal nor allow them safe passage. If Sazza is with the party, he ridicules her as a failure.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notes[edit | edit source]
- Gresh grants 15 XP when killed.