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Rage: Tiger Heart (Condition): Difference between revisions

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* Also has [[Damage_Types#Resistance|Resistance]] to {{DamageType|Physical}} damage, and {{Advantage}} on Strength [[Ability Check|Checks]] and {{SavingThrow}}s.  
* Also has [[Damage_Types#Resistance|Resistance]] to {{DamageType|Physical}} damage, and {{Advantage}} on Strength [[Ability Check|Checks]] and {{SavingThrow}}s.  
* Cannot cast or concentrate on [[Spells|spells]].  
* Cannot cast or concentrate on [[Spells|spells]].  
{{Prereq|Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.}}
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}}
}}
}}


== At Higher Levels ==
== At Higher Levels ==
At level 9, the bonus damage to attacks granted by Rage increases to +3.
At level 9, the bonus damage to attacks granted by Rage increases to +3.

Revision as of 11:57, 22 December 2023

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  • Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
  • Jump distance increased by 4.5 m / 15 ft.
  • Also has Resistance to Damage TypesPhysical damage, and Advantage Icon.png Advantage on Strength Checks and Saving throws.
  • Cannot cast or concentrate on spells.

Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.

Sources of Rage: Tiger Heart

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3.