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Rage: Tiger Heart (Condition): Difference between revisions
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* Also has [[Damage_Types#Resistance|Resistance]] to {{DamageType|Physical}} damage, and {{Advantage}} on Strength [[Ability Check|Checks]] and {{SavingThrow}}s. | * Also has [[Damage_Types#Resistance|Resistance]] to {{DamageType|Physical}} damage, and {{Advantage}} on Strength [[Ability Check|Checks]] and {{SavingThrow}}s. | ||
* Cannot cast or concentrate on [[Spells|spells]]. | * Cannot cast or concentrate on [[Spells|spells]]. | ||
{{Prereq|Rage ends early if the barbarian | | warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}} | ||
}} | }} | ||
== At Higher Levels == | == At Higher Levels == | ||
At level 9, the bonus damage to attacks granted by Rage increases to +3. | At level 9, the bonus damage to attacks granted by Rage increases to +3. |
Revision as of 11:57, 22 December 2023
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- Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Jump distance increased by 4.5 m / 15 ft.
- Also has Resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Sources of Rage: Tiger Heart
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.