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Simple Weapons: Difference between revisions
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* You can not add your [[Proficiency|Proficiency Bonus]] (Strength for Melee Weapons, Dexterity for Ranged Weapons) to your [[Attack]] rolls. Resulting in lower chances to successfully hit enemies. For example: | * You can not add your [[Proficiency|Proficiency Bonus]] (Strength for Melee Weapons, Dexterity for Ranged Weapons) to your [[Attack]] rolls. Resulting in lower chances to successfully hit enemies. For example: | ||
** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes a melee attack to an enemy, their Attack Roll would be: <code>[[File:nobgd20.png|middle|frameless|upright=0.1|link=]] d20 + 3 (Strength Modifier)</code> | ** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes a melee attack to an enemy, their Attack Roll would be: <code>[[File:nobgd20.png|middle|frameless|upright=0.1|link=]] d20 + 3 (Strength Modifier)</code> | ||
** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes a melee attack to an enemy, their Attack Roll would be: <code>[[File:nobgd20.png|middle|frameless|upright=0.1|link=]] d20 + 2 ([[Proficiency|Proficiency Bonus]] | ** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes a melee attack to an enemy, their Attack Roll would be: <code>[[File:nobgd20.png|middle|frameless|upright=0.1|link=]] d20 + 3 (Strength Modifier) + 2 ([[Proficiency|Proficiency Bonus]])</code> | ||
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Every classes except [[Druid]], [[Wizard]], [[Sorcerer]] are proficient with ''all'' type of simple weapons at level 1. | Every classes except [[Druid]], [[Wizard]], [[Sorcerer]] are proficient with ''all'' type of simple weapons at level 1. |
Revision as of 08:27, 9 January 2022
Main Page > Equipment > Weapons > Simple Weapons
Simple Weapons are weapons that are easy to learn and use. Any commoner can wield simple weapons in combat. Every classes except Druid, Monk, Wizard, are proficient with all type of simple weapons at level 1.
When attacking with a Simple Weapon without proficiency:
- You can not add your Proficiency Bonus (Strength for Melee Weapons, Dexterity for Ranged Weapons) to your Attack rolls. Resulting in lower chances to successfully hit enemies. For example:
- When a 16 Strength character that has no Proficiency with Simple Weapons makes a melee attack to an enemy, their Attack Roll would be:
d20 + 3 (Strength Modifier)
- When a 16 Strength character that has no Proficiency with Simple Weapons makes a melee attack to an enemy, their Attack Roll would be:
d20 + 3 (Strength Modifier) + 2 (Proficiency Bonus)
- When a 16 Strength character that has no Proficiency with Simple Weapons makes a melee attack to an enemy, their Attack Roll would be:
Every classes except Druid, Wizard, Sorcerer are proficient with all type of simple weapons at level 1.
- Druids are proficient with clubs, daggers, darts, javelins, maces, quarterstaffs, sickles, slings, spears.
- Wizards are proficient with daggers, darts, slings, quarterstaffs, light crossbows.
- Sorcerers are proficient with daggers, darts, slings, quarterstaffs, light crossbows.
List Of Simple Weapons
- File:Club Icon t.png Club
- File:Cleaver Icon t.png Cleaver
- File:Dagger Icon t.png Dagger
- File:Greatclub Icon t.png Greatclub
- File:Handaxe Icon t.png Handaxe
- File:Heavy Crossbow Icon t.png Heavy Crossbow
- File:Weapon javelin common.png Javelin
- File:Heavy Crossbow Icon t.png Light Crossbow
- Light Hammer
- File:Mace Icon t.png Mace
- File:Pickaxe Icon t.png Pickaxe
- File:Quarterstaff Icon t.png Quarterstaff
- File:Shortbow Icon t.png Shortbow
- Sickle
- File:Spear Icon t.png Spear
- File:Torch Icon t.png Torch