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Nature: Difference between revisions

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{{quote|Recognise plants and animals. Hug trees.}}
| description = Nature is an Intelligence-based skill. The higher your Intelligence Score, the more likely you will succeed on Nature Checks.
 
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'''Nature''' is an [[Intelligence]] [[Skills|Skill]].
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'''Nature''' is an [[Intelligence]]-based [[Skills|Skill]]. The higher your Intelligence Score, the more likely you will succeed on Nature [[Checks]].
The higher your Intelligence Score, the more likely you will succeed on Nature [[Checks]].
{{Quote skill|{{PAGENAME}}}}


==Proficiency==
==Proficiency==
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* {{Class|Warlock}}
* {{Class|Warlock}}


[[Knowledge Domain]] [[Cleric]]s can choose to gain proficiency in Nature at Level 1. If chosen, they can add '''double''' their [[Proficiency Bonus]] when making [[Nature]] checks.
[[Knowledge Domain|Knowledge]] domain [[Cleric]]s can choose to gain proficiency in Nature at Level 1. If chosen, they can add '''double''' their [[Proficiency Bonus]] when making [[Nature]] checks.


==Uses==
==Uses==

Revision as of 02:54, 29 July 2024

Nature is an Intelligence-based Skill. The higher your Intelligence Score, the more likely you will succeed on Nature Checks.

Proficiency

Characters who are proficient in Nature can add their Proficiency Bonus when making Ability checks.

The following classes can choose to select Nature as a proficient skill at Level 1:

Knowledge domain Clerics can choose to gain proficiency in Nature at Level 1. If chosen, they can add double their Proficiency Bonus when making Nature checks.

Uses

Related Items

Grants Proficiency

Idol of Silvanus

+1 to Skill Checks

+1d4 to All Skill Checks

Shapeshifter's Boon Ring while Shapeshifted or Disguised

Related Spells